Thorns of an Ashen Rose🌹Adventures in Anbennar🪽Level 12 to 20
The land of Escann broke under the Greentide - heresy and greed threaten to wake ancient dangers. Blades march forth. Can you still the Crimson Tide?
$25.00
/ Session
Details
Weekly / Friday - 4:00 PM UTC
Session Duration / 3–3.5 hours
Campaign Length / 30–60 Sessions
4 / 5 Seats Filled
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About the adventure
⛰️ Unearth ruins and dungeons across a desolate land 🛡️ Unite the survivors of the Greentide and halt the grand ambitions of conquering champions 👑 Forge a legacy that will hallow your name and deeds for ages to come ⚔️ Hold the reins of mighty griffons or other mythic beasts and write history in a grand adventure of warfare, intrigue and religious turmoil Thorns of an Ashen Rose is an original adventure set in Anbennar, a community-developed world best known for the Europa Universalis IV mod of the same name. A land of magic and chivalry, torn asunder by an invasion of orcs and goblins, its last hope stands with knights and mages riding griffons to battle. High stake battles, court intrigue, and stronghold building for nobles and mercenaries alike.
Game style
Combat Heavy
Hexcrawl / Exploration
Rule of Cool (RoC)
Sandbox / Open World
Tactical / Crunchy
Meet the Game Master
About me
Hello there! My name is Vincent, and the two little gargoyles behind me are Bobby and Smaug, my warlock familiars. I started playing Dungeons & Dragons in university with my featherless friends and it quickly became our favorite hobby, so much so that I've been running official and homebrew campaigns for us ever since. And because I'm always eager to play and meet new characters and experience new stories, I would be thrilled to GM for You, intrepid adventurer!🧝🏽🏹 I even wrote my master's thesis about the positive impact TTRPGs have on social and creative skills as a potential form of group therapy. A session a week is good for the brain! 🧠🧙
View Profile →Character creation
Creating your character
Characters start out at Level 12, using the Point Buy system for their initial ability scores. (https://chicken-dinner.com/5e/5e-point-buy.html) The theme of the setting restricts character options to the following playable races: Human, Elf, Half-Elf, Dwarf, Gnome, Orc, Half-Orc, Goblin, Kobold. Please also note that Orcs, Half-Orcs, Kobolds and Goblins are usually viewed by suspicion by 'non-monstrous' races. Classes are not restricted, but spellcasters are more common among Elves and Half-Elves and artificery is a Gnomish tradition. If you're new to DnD, I'm happy to help with all the jargon and creating your first character. 👀
Sessions are every Friday. If you decide to join, every effort will be made to help you with onboarding, including: - Introductions with the party via a short session 0 in our first game together - Help with character creation, and connecting them to the setting - Readily answering all your questions
What to expect
Preparing for the session
🎤 A decent microphone & Internet connection 🎧 A Discord account 📝 Create your Character Sheet - let me know if you need any help 🎓 Beginners are welcome, I will help you learn how to play 💻 Cameras are optional
What Vincent brings to the table
🧭 Maps, handouts & unique magic items 🧙🏽 A player- and character-oriented approach 📚 All the rule books and adventure-crafting tools we might need ⚜️ Battle maps and a campaign map to explore on Foundry VTT 📜 A Quest Log to assist the note-takers of the party 🎧 Our very own Discord server for voice chat 👑 An engaging and potentially multi-generational Epic Fantasy experience
Homebrew rules
I use a few pages worth of popular variant rules for 5e, the character limit doesn't allow for listing them, but once you join you'll have access to them. Some examples are: - Bulk capacity replacing the usual carrying capacity, borrowed from PF2e. - Variant exhaustion rules - it is a cumulative -1 penalty per level of exhaustion, up to level 10 (where madness or death occurs). - Lingering injuries starting at level 4 - it only applies at truly devastating blows, and there is a chance to resist them. - Bonus action potion drinking. - Light flanking benefits. - Plunging attacks. - Free feat at every ASI level. - Shorter short rests and only partial long rests outside of safe havens. - Many downtime activities, such as Harvesting, Crafting, Cooking, and Training. - Up to 3 Inspiration Points and Mighty Deeds.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Vincent creates a safe table
This adventure takes place in the Renaissance/Early Modern Era of Escann in a mostly feudal, oppressive, historically awful society. The oppression of the common folk and xenophobia against 'monstrous races' is a given in most kingdoms, but there are examples of tolerance and peaceful coexistence too. We will go over safety tools, consent, the degree of medieval awfulness you are willing to tolerate, and how the party will get together in Session 0. I will also send out a consent form in which you can let me know what content you don't wish to see in our games. At the end of each session we can discuss what went well and what should be improved. This is a newbie-friendly game, I will help with the mechanical and rulebook-sides of the game, you just need to tell me what your character would like to do. 🎲
Content warnings
Safety tools used

