Sablewood Messengers | Learn to Play Daggerheart
Brave the haunted Hush Woods on the king's orders to repair your city's protective wards.
$18.00
/ Session
Details
Once / Sunday - 2:00 PM UTC
Apr 12
Session Duration / 1–2 hours
0 / 4 Seats Filled
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About the adventure
Sablewood Messengers, Daggerheart's quickstart adventure, is a 1-to-2-hour introduction to the game with a distinctively heroic bent. In it, you fight brigands, encounter the Hush Woods's creatures, and aid in a perilous ritual to restore the wards protecting your city. And you need to be quick, as without the wards, your city, the Vale, is practically defenseless to invasion. Features for a better experience: 🔹5 pre-made characters with usage guides. 🔹Handouts, so you're never lost. 🔹Maps and art for greater immersion. 🔹A GM specialized in running one-shots. --- GM's Note --- If you don't have an SP.G account already, scroll down for this one-shot's discount code. Worth $10.
Game style
Combat Heavy
Rules as Written (RaW)
Game themes
Meet the Game Master
3 years on StartPlaying
429 games hosted
Highly rated for: Teacher, Creativity, Knows the Rules
Average response time: 5 hours
Response rate: 100%
About me
Hi👋, I'm Franc, better known as Golvin. I'd like to be your GM. While I mainly run D&D, Call of Cthulhu, and Alien RPG, my real pleasure is trying new modules and systems. (Cowboy Bebop RPG anyone?) Which has led me to a specialization in running one-shots, often including highly detailed handouts, pre-made characters, and other player aids. I also write the Reviews from the Far Reams Substack newsletter, currently focused on helping others get the most out of Call of Cthulhu 7e modules.
View Profile →Character creation
Creating your character
Players can choose from 5 pre-made characters handcrafted for this adventure, Demiplane's selection, or create their own using Demiplane. If you'd like access to my compendium or want help with character creation, please let me know. That way, I can send you the relevant links or schedule time to help. However, if your character isn't complete by the session's start time, I will ask you to use a pre-made character.
What to expect
Preparing for the session
To participate in the game, you will need: ✔️A Roll20* account (free), ✔️A Discord account (free), ✔️A Demiplane account (free), ✔️A microphone, ✔️A headset or quiet space (i.e. no background noise, please). *Roll20 doesn't do well with touch screens.
What Golvin - One-Shot GM brings to the table
I bring with me: ✔️ A well-tested module ✔️ Pre-made characters ready to use, including 5 designed for this module. ✔️ All allowed character creation resources. ✔️ Maps, art, and handouts for a smoother, immersive game. ✔️ A decade of running and teach TTRPGs.
Homebrew rules
None. But I default to the Five Banners Burning campaign frame, which won't make a notable difference.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Golvin - One-Shot GM creates a safe table
As part of onboarding for the game, I send players my Line & Veils and ask for theirs in return. Which are then confirmed at the beginning of the session as part of a mini-session 0. During the game, if anything disturbs you, please tell me, leave an "X" in the chat, or privately message me. I will then remove the offending or skip past it. Likewise, if you feel the adventure is going in an unsavory direction but use an "N" instead. I will also check in if I notice anything is off.
Content warnings
Safety tools used