There and Back Again - Thirsty Sword Lesbians

There and Back Again - Thirsty Sword Lesbians

In the town of Grantham, a portal opens to a land of dragons, knights, and love that knows no bounds. Will you protect the legend or change the world?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$24.00

/ Session

Details

Weekly / Wednesday - 11:00 PM UTC

Session Duration / 4–5 hours

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

On Halloween night 1996, you and your childhood friends, clad in cardboard armor and naive dreams of honor, were sucked into an adventure that shaped your lives and loves forever. To a past only talked about as legend. One where Merlin and Arthur still held the naivety of youth. Having rescued 13 year old Guinevere from the clutches of evil, the portal opens once more, and you all step back onto asphalt. When you return home, having experienced magic, intrigue, and tragedy beyond your imaginations, you are not the same. But life goes on, so they say, and you and your friends grow and adapt back into your mundane lives. Some of you mourn the loss of friends. Others seek knowledge and insight into your adventure. A few keep to themselves and go about the world with suspicion and fear. Time and circumstance tearing your friend group asunder. When a string of suspicious letters pulls you all back to your little hometown in the countryside of England, history is bound to repeat. A Thirsty Sword Lesbians adventure set at the beginnings of Arthurian legend and the tale end of the 20th century. You and your fellow adventurers will be fighting a rising power of Christianity on the pagan island of Britain, alongside gender queer knights, talking animals leading revolutions, and sorcerers able to harness storms. You and your friends will have to navigate the past in more ways than one if you want to survive this time. *This story will not be historically accurate. GM and players will not be expected to be experts in this time period or the setting. In fact, as a fantasy story of hope and justice, you are encouraged to change history and retell the tales of old.*

Game style

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
LGBTQ+
Queer
Artist
Women/Femme Identifying

1 year on StartPlaying

2 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

Average response time: 24+ hours

Response rate: 100%

About me

I've been exploring the world of ttrpgs and role playing games for 8 years. I started out as a clueless bard in traditional D&D 5e, expanded into one shot adventures I would GM with my closest friends, and now find the most joy and creative expression as a GM in Indie rpg world. Some of my favorites are Thirsty Sword Lesbians, Badge Quest, and Teatime Adventures. I love the cooperative storytelling nature of ttrpgs. As a GM I have the most fun when my players are vulnerable, silly, and go against the status quo. When we are all laughing and/or feeling deeply, I see the true magic of these games come alive. My tables are always a safe place for POC, lgbtq+, people who are differently bodied, neurodivergent folks, and folks who are disabled. No one is perfect, but I take this very seriously and do not tolerate breaches of this safety. I have three cats, am a Trekkie, make a lot of art, and hug trees. My games are about building community and creativity through the tabletop experience. I can't wait to game with you!

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Character creation

Creating your character

Creating your character should be a fun and exciting endeavor. At Session 0, come prepared with a playbook or two from the Thirsty Sword Lesbians and Lesbians and Lovers rulebooks (I will provide digital source material for those who need) that appeal to you and the type of character you may want to play. You can also quick google some Arthurian tropes, BBC 'Merlin' characters, and think on how some of those characters may relate to the present day. We will build our cast and fit characters into the world at that Session 0. The first session or two we will be going through play as the younger, tween, characters in there first, quick adventure into the past of legend. Then we will have a narrative session at the end of those to tell the stories of what the characters have been getting up to for the past 30 years in the modern era. During Session 0 and throughout the campaign I love to see your inspirational creations about your characters. Things like character playlists, aesthetic boards, messy lesbian media inspo, and the like. This helps me as a GM understand your character and how you imagine playing them. A great game, that inspires messy and moving moments, comes from these understandings. I also love when players come to me with character evolution ideas, and am open to discussing outside of session about your character.

What to expect

Preparing for the session

We will be utilizing Discord, Roll 20, and two D6 for this game. A solid headphone/mic setup and cam is preferrable. Server will be provided after game signup. The server will have copies of game material needed for character creation and play.

What Emberlee Ash brings to the table

My games are about character expression. I lean heavily on role playing at my tables and encourage pcs to interact and form relationships of all kinds within group and with NPCs. I love featuring stories that are messy, magical, and embrace the beauty of what the world could be if we let wonder take hold. My games are low on combat and I tend to favor players working out conflict with negotiation and good communication. That does not means it won't come to fist a cuffs during game, but that is not the point of my games. I do bring in character voices but it is not my strong suit. In fact, my tables sometimes get a good laugh at my attempts. I do enjoy deep description of characters, settings, and objects in the worlds we visit. I even bring in my own artwork for the games!

Homebrew rules

I use stat blocks for explorative moves within Thirsty Sword Lesbians. The "Figuring Out a Person" move will be more flexible in it's wording. Double 6's get you an XP in game or plus one forward, player choice. Playbook advances will happen every 8 XP.

Equipment needed to play

Internet

Microphone

Computer or Mobile Device

Headphones

Pen & Paper

Webcam

Physical Dice

Safety

How Emberlee Ash creates a safe table

My table is a safe and courageous space for players. We will use a Lines and Veils document, sent out before Session 0 and edited whenever needed throughout the campaign. The sheet will be transposed into our Discord server as well, for ease of access during games. Here players can communicate topics they'd like to keep behind a veil and topics they would not like brought up at all. Within Discord and in game, I encourage open communication. You can reach out whenever needed for yours or someone else’s safety. During the game, I am comfortable being approached with problems or concerns, and open to honest feedback and accountability. I am not perfect, and always learning. The Discord will also feature a Stars and Wishes channel where, at the end of each game, we will share desires, things we enjoyed about the games, and moments that really stuck out to us. This is a debriefing and time to decompress quickly before logging off. Stars and Wishes/Lines and Veils will also be discussed in Session 0 to aid me in planning for a game you all enjoy. Any questions can be brought to me on Discord or on Start Playing.

Content warnings

Safety tools used

Frequently asked questions