You Failed. Now Do It Again.

You Failed. Now Do It Again.

You were fighting the final battle against the world’s greatest evil and then it left. Now your back to where it started...but something is unfinished

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
4 NEEDED TO START
$15.00

/ Session

Details

Weekly / Monday - 10:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 50–100 Sessions

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

You stood at the end of everything—steel drawn, magic flaring, facing the one thing you were meant to stop. And then… it left. No final blow. No victory. Just a single, quiet certainty: you failed. Now you’ve awakened in a tavern, the very place your journey first began. The fire is warm, the drinks are full, and the world carries on as if nothing ever happened. You don’t remember the battle. You don’t remember each other. But deep down, something lingers—a shared, unshakable truth: you were supposed to stop it. As you retrace your steps through a world that feels just slightly off, fragments begin to surface—familiar faces, uneasy déjà vu, and choices that feel heavier than they should. Something is coming, just as it did before… but what went wrong last time? And more importantly, can you change it? In this dark, mystery-driven campaign, your decisions shape not just the future—but whether history repeats itself.

Game themes

Meet the Game Master
Artist

Less than a year on StartPlaying

11 games hosted

Highly rated for: Inclusive, Teacher, Storytelling

Average response time: 24+ hours

Response rate: 100%

About me

HELLO FELLOW DND ENTHUSIASTIC! I’ve been playing Dungeons & Dragons for about four years now, mostly as a player and I’ve really fallen in love with what the game offers. The storytelling, creativity, and memorable moments that come from playing together. I’m newer to DMing, but I’m enthusiastic, prepared, and genuinely excited to be behind the screen. I enjoy building worlds, creating stories, and giving players choices that actually matter and shape what happens next. I want your characters to feel important, and for the world to react to the things you do. My DMing style leans toward a balance of roleplay, story, and combat. I care more about immersion, pacing, and everyone having a good time than strict rules-lawyering, while still keeping things fair and consistent. At the end of the day, fun and shared storytelling come first. I’m really looking forward to starting this adventure together and seeing where the story goes. Let’s make something memorable.

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Character creation

Creating your character

✅ Character Creation Checklist ✔ Level: Start at Level 1 ✔ Stats: Point Buy or Standard Array ✔ Allowed Content: All official material from Wizards of the Coast ✔ Homebrew: Not allowed (unless approved) ✔ Tone: Serious / dark fantasy (avoid joke or meme characters) 🧠 Backstory Guidelines ✔ Create a basic character concept (class, personality, background) ✔ Leave some details open or flexible ✔ Your character has a past—but doesn’t remember it ✔ I will help connect your character to the “forgotten timeline” 🎲 Session Setup ✔ Characters created before Session 1 ✔ Quick review + adjustments at session start ✔ Campaign begins in a tavern where you first meet… again

Safety

How King Magnate creates a safe table

🛡️ Player Safety & Comfort ✔ Before the Game: Let me know privately if there’s any content that may make you uncomfortable ✔ Session 0.5: We’ll briefly go over tone and expectations before starting ✔ Open Communication: You can message me anytime during or after sessions ✔ Flexible Play: Content can be adjusted on the fly if needed 🤝 Table Environment ✔ Respectful, inclusive, and player-focused ✔ No harassment or disruptive behavior ✔ Quick check-ins if sessions get intense

Content warnings

Safety tools used

Frequently asked questions