Kaiju Hunters of Sikai

Kaiju Hunters of Sikai

Explore the land of Sikai, full of Yokai, Oni, and... what is that? AHHHH!!!! IT'S A KAIJU, RUN FOR YOUR LIVES!!!

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$25.00

/ Session

Details

Weekly / Friday - 11:00 PM UTC

Session Duration / 3–3.5 hours

Campaign Length / 3–6 Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Sikai is a land inspired by ancient Japanese culture and fulklore, along with a few things from other Asian Cultures. Sikai is full of Yokai, Oni, Shinigami and of course, Kaiju. The Arapat and Jaizou have been fighting over their land with the natural divide of the Tatsu Mountains for as long as anyone can remember, even outliving the reason for the conflict outside of simple resource control. Nevertheless, Emperor Kurogame of the Arapat, a Towering battle-hardened Minotaur, and Emperor Yamioka of the Jaizou, a shrewd and deceitful Bugbear, fight on, seeking to gain ultimate control over the many resources the Mountains have to offer. But while they squabble over the mountains, devoting most of their military might to the conflict, Kaiju rise up out of the ocean attacking the all but defenseless coastal towns and islands. Thankfully, guilds have now formed, specializing in the hunting and extermination of these kaiju. Some of them are endorsed by the emperors of their respective sides, others are endorsed by private investors, but regardless, they all want the same thing: the bodies of the Kaiju. The bodies of the kaiju are full of valuable arcane and alchemical ingredients that they will pay huge sums of money to whoever manages to bring the bodies in. But attacks have become more frequent lately and guild recruits have been less frequent than normal, so the two emperors have agreed on something for the first time in over a hundred years. A temporary truce over the battle of Shiryo’s Pass in order to house the First Kaiju Summit, a week long event dedicated to recruiting for the guilds. That is where our story begins, as the heroes arrive at Shiryo’s Pass to seek out and join one of the guilds… We will starting at level 3 and will generally be using 2014 game rules and spells with the option to use 2024 character creation rules for access to masteries and new subclasses if desired. There is a free Session 0 Planned for April 3rd to go over character creation and answer any questions of world lore and backstory prompts.

Game style

Sandbox / Open World

Dungeon Crawl

Meet the Game Master

5.0

(55)

Neurodivergent

4 years on StartPlaying

1157 games hosted

Highly rated for: Creativity, Storytelling, Voices

About me

Hello, My name is Russell, aka DM Snugglybeast. I have always had a facination for a good story full of adventure. I have always loved the adventure, magic, exploration and discovery, and all things the imagination can create. I grew up reading the books of the Forgotten Realms, finding exhilaration in battle and survival from the hero drow Drizzt, and experiencing all the awe that was the Dragonlance Chronicles and everyone's favorite anti-hero mage Raistlin Majere. I read of the adventures of Han and Luke in what is now Legends lore in the aftermath of Episode 6, the trials and struggles of Luke trying to start a new Jedi Academy and Han still running from his previous life of crime, and the many other adventures the crew had. These were the things I grew to love and the adventures I seek to provide my players. A brand new adventure, separate from the world around us, but all too real in our imaginations with characters that are brought to life by our own creativity and humor, and the pieces of ourselves that we give to them. Adventures full of danger, humor and the chaos that frequently ensues in these adventures. I have always found collaborative games much more fun than the competitive counterparts, and I have loved RPG's for a long as I can remember. I remember in 6th grade running a 1st gen Pokémon D&D style game for my friends at recess. Which is why when I decided to start a game night with my friends I chose D&D. I have been playing RPG's for over 20 years in various forms, and DMing D&D specifically for the past 6 years. I started with 1, which quickly became 3, and now run games full time as my primary job. I run both online and in person games for both sci-fi and Fantasy genera's. I have a Bachelor's of Arts in Music and have been in multiple local plays. I love Roleplaying and tend to favor it more in my campaigns. I have my own homebrew world I run my homebrew campaigns in, and have run many published campaigns from both WotC and Indie publishers. May the dice roll ever in your favor, and I look forward to seeing you at the game table!

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Character creation

Creating your character

Characters will be created on dndbeyond attached to a campaign of mine so you can access all of my added content into the site. Characters can be created at your convenience prior to the first session, and if you would prefer we can set up a time to chat and finalize characters and backstories to be ready for the first session. I do have a few prompts that will be listed in Discord for backstory creation. We will be using the 2014 ruleset for the game, with the option to use 2024 character creation rules for access to masteries and new subclasses if desired. Otherwise anything in my dndbeyond catalogue is good to use.

The current party

Free session 0 planned for April 17th if we have enough people, Session 1 will be the week following.

What to expect

Preparing for the session

A Mic is required, but a webcam is preferred. You will need internet access as well to access foundry at a link I will provide when we start playing, as well as to access their character sheets on dndbeyond. Foundry does not require any download as it is web based. I welcome my players to use their own dice if they have them (as long as they are honest with their rolls) or they can use the digital dice on dndbeyond or Foundry VTT.

What Russell brings to the table

I will bring dice if everyone is local and willing to play in person. However if we are playing remote, personal dice are welcome as long as you remain honest with the rolls, or you can use the digital dice in dndbeyond or Foundry VTT. I will provide in game handouts whether in person or digital. If we are playing in person, I will provide a Mini for each player they are welcome to keep when the campaign has ended, for digital games I will do my best to help players find a character art that fits their vision for their character. I also do voices for NPC's and use background music for better immersion.

Homebrew rules

I have several homebrew rules, all of which are explained in greater detail on my discord. These include: Rolling stats for a higher spread than point buy or standard array, gaining a +1 ASI when you pick a feat at feat levels, needing proficiency in a skill to provide help on a check with that skill, maximizing the second die on critical hits for more deadly critical hits, healing potions as a bonus action or action with each providing different healing, flanking, and swapping medicine and nature to Intelligence and Wisdom based skills respectively.

Equipment needed to play

Internet

Microphone

Computer

Safety

How Russell creates a safe table

This game will likely not be appropriate for players under 18. There will be strong aspects of fantasy violence, including the possibility of character death. Any sexual content will always be a fade to black. We will have a free session 0 where we will discuss any hard lines you might have as a player, and during that time we will also make sure your character and backstory is all set for the Session 1 and you are all set up on the VTT.

Content warnings

Safety tools used

Frequently asked questions