Blade & Bureaucracy | City sandbox | Classless XP-buy
You were made, by a wanted alchemist, in a city governed by devils. You are evidence, and have no rights. Escape is possible, but only on paper.
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$10.00
/ Session
Details
Bi-weekly / Wednesday - 4:30 PM UTC
Session Duration / 4–4.5 hours
Campaign Length / 6–10 Sessions
0 / 5 Seats Filled
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About the adventure
Infernal Compliance - A sandbox adventure in a city ruled by Hell A wanted alchemist. An illegal laboratory. An unprecedented case. You are his creations - grey, featureless, and legally dubious. The law enforcers are on the way. What happens next is up to you. - Get arrested, classified as government property, and find a way out of legal hell. - Explore the Undercity, where the law doesn't apply if you go deep enough. - Learn the actual laws of this city - then exploit loopholes. - Untangle a conspiracy that may bring the city to ruin. - Build the character you want - Drag and drop features from any class The world: Starosel is a four-millennia-old metropolis, built layer upon layer. Devils have ruled for less than a century - they're thorough, but they haven't covered every angle. The administration keeps the surface orderly. The ruins beneath it are another matter. This is a sandbox. The city reacts to what you do. The tone shifts between dark comedy and genuine stakes. Not a chosen-one story - you start as nobodies and work from there. Mature themes, one hard limit: any sexual content fades to black immediately. If the concept appeals but the schedule doesn't fit - follow me to be notified when new times open. Disclaimer: I use AI tools to render visual assets, often from my own sketches as a digital artist.
Game style
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
Highly rated for: Storytelling, World Builder, Knows the Rules
About me
I've been GMing for over 10 years, primarily in Pathfinder 1e and DnD 5e, and co-founded a TTRPG club along the way. By day I work as a game developer and digital artist, which means custom battlemaps, original visuals, and modded VTT setups aren't extras — they're just how I build. I've also developed my own tabletop ruleset over the years. I lean toward open worlds, exploration, combat, and comedy. I make everything I run from scratch.
View Profile →Character creation
Creating your character
Your character begins at the table, not before it. You wake up as an alchemical construct — a functional adult with a mind assembled from fragments of many souls. In session 1, you'll distribute stats with standard point-buy and settle into one of the classic races (human, elf, dwarf, halfling) as your form stabilizes. The memories that make you you are yours to choose — drawn from a life long ago, far away, untied to this setting. You'll see the world before anything is final. You'll piece yourself together as you go
What to expect
Preparing for the session
You'll need Discord for voice and video(encouraged) and a modern browser — Foundry VTT runs entirely in-browser, no install needed. If your machine is more than a few years old, a quick Google search for "Foundry VTT system requirements" is worth doing.
What Kamen brings to the table
Original setting, built for internal consistency — custom items, creatures, and battlemaps made specifically for Starosel. A dynamic soundtrack with recurring themes for the party and major NPCs. Everything runs on a custom Foundry VTT setup I built myself as a software developer, including the classless progression system — it's seamless at the table.
Homebrew rules
Classless XP-Buy Progression (based on "Advanced Adventurers" by DevanT77) Drag upgrades onto your sheet and they take effect immediately. No class chosen at character creation — build as you play. Divine and pact features (paladin, cleric, warlock) require finding a patron in-world first. Spell Points instead of Spell Slots — mana, not slots. Minion Rules — large groups of 1 HP enemies act together but die individually. Big battles, fast resolution. Modified Resting — recovery is slower but not punishing. Short rest hit dice are d4s; long rests recover a quarter of max HP. A couple of days from 0 and you're back. Original items and creatures — the setting has its own economy. Familiar items may be rare or absent.
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Kamen creates a safe table
You'll have access to tools — including anonymous options — to flag uncomfortable content at any time. I'll explain them in session 1, or you can read ahead: https://github.com/VoltaicGRiD/table-safety After each session I'll check in on what's working and what you'd like adjusted. Session 1 also covers table expectations — I bring a few standard ones, and you're welcome to add your own.
Content warnings
Safety tools used