Mayhem of the Seven Kingdoms

Mayhem of the Seven Kingdoms

Unleash chaos and embrace shenanigans in the Seven Kingdoms of Straya — a wild D&D ride where randomness rules and anything can (and will) happen!

TYPE

Campaign

LEVELS

3–7

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

8 players following this game

Bi-weekly / Friday - 10:30 PM UTC

Oct 16 / Session 7

Session Duration / 3–4 hours

3 / 4 Seats Filled

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Schedule

Fri, Oct 16 | 10:30 PM – Session 7

Fri, Oct 30 | 10:30 PM – Session 8

Fri, Nov 13 | 11:30 PM – Session 9

Fri, Nov 27 | 11:30 PM – Session 10

Fri, Dec 11 | 11:30 PM – Session 11

Fri, Dec 25 | 11:30 PM – Session 12

Fri, Jan 08 | 11:30 PM – Session 13

Fri, Jan 22 | 11:30 PM – Session 14

Fri, Feb 05 | 11:30 PM – Session 15

Fri, Feb 19 | 11:30 PM – Session 16

Fri, Mar 05 | 11:30 PM – Session 17

Fri, Mar 19 | 10:30 PM – Session 18

Meet your party members

3/4

About the adventure

Calling all daring troublemakers, chaotic tricksters, and fearless adventurers to the Seven Kingdoms of Straya! Step into a fantastical realm where shenanigans reign supreme, randomness rules the day, and chaos is not just allowed — it’s encouraged. Whether you’re brand new to D&D or a battle-hardened veteran, this campaign welcomes all who crave unpredictable fun and wild storytelling. Join us for: Encounters that can swing from tense diplomacy to total mayhem in the blink of an eye — no plan survives contact with this party! Storylines that twist, turn, and react to your mischief, making every session a surprise for everyone — even the DM. Start at Level 7 and watch your misadventures grow into legends, with a campaign designed to carry you all the way to Level 20 (if you make it that far in one piece!). Gorgeous, detailed maps for every encounter — perfect for plotting your next ridiculous stunt.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Heavy

Meet the Game Master

4.4

(17)

2 years on StartPlaying

117 games hosted

Highly rated for: Creativity, Inclusive, Knows the Rules

About me

Hello there, my name is William and as a professional Dungeon Master for Dungeons and Dragons, I create truly immersive and memorable adventures for both new and experienced players. My passion for storytelling provides an opportunity for you as players to enjoy yourself and explore your creativity instead of focusing on game mechanics as I encourage creativity and reward it. I am a storyteller, an improviser, and very open to any shenanigans you lay in front of me. I am pleased to say that everyone enjoys the open and exciting worlds I provide. I am here to have a good time with like minded people and allow you to enjoy yourself on an epic and exiting adventure.

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Character creation

Creating your character

How will character creation work Character creation will take place at our session zero! All you will need are some dice and character sheets to get things going.

What to expect

Preparing for the session

Players will need: - Working mic - Working camera (preferred, but not required) - Character sheet & dice - D&D Beyond account - Discord Account

What William brings to the table

In my role as the Dungeon Master I bring more than just the mechanics of the game to the table. Here's what you can expect from me: Homebrew Expertise: I offer a variety of custom homebrew items, subclasses, feats, and mechanics. Have an idea for a magical item? Let's discuss and incorporate it into the game. Player-Centric Approach: Your character's story is central to the adventure. I collaborate closely with each player to weave their character's backstory seamlessly into the overarching narrative. Your character drives the story; I provide the challenges. Tools Mastery: I utilize DND Beyond for character creation and sheets, Owlbear for maps and encounters, and Discord for communication, ensuring a smooth and immersive experience for all players. Emphasis on Fun: While rules and mechanics are important, I prioritize fun and creativity. I'm always open to inventive solutions and epic moments. If you have a cool idea that won't disrupt the game balance, I'm willing to bend the rules. Living World: As the DM, I ensure that the world reacts dynamically to your actions. Nothing remains static; every decision you make influences the evolving narrative and shapes the world around you. With these elements combined, my campaign promise an engaging and unforgettable journey for all adventurers involved.

Equipment needed to play

Internet

Computer

Microphone

Safety

How William creates a safe table

We will hold a session zero where we will review expectations, house rules, homebrew rules, and of course all safety tools we will be using.

Content warnings

Alcohol Use
Blood
Character Death
Death
Cults
Devils / Demons / Fiends
Deep or Large Bodies of Water
Fire
Animal Death
Mass Death
Mind Control

Safety tools used

Frequently asked questions