Harvesters of Dune

Harvesters of Dune

Enter Frank Herbert's Arrakis by taking part in a dangerous spice harvesting investigation.

TYPE

One-Shot

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 NEEDED TO START
$7.00

/ Session

Details

Once / Sunday - 7:30 PM UTC

Apr 19

Session Duration / 3–4 hours

1 / 4 Seats Filled

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This game will begin once 2 players have joined

Meet your party members

1/4

About the adventure

The Spice Must Flow. Your Great House is responsible for the production of Spice, the most important substance in the galaxy. A crisis threatens the House’s profits this year: one of their flying carryalls, and its small fleet of ground-based harvesters—has a poor spice productivity record. Your are dispatched to the carryall to discover the cause of the ship's poor productivity and to take whatever actions are necessary to eliminate problems and improve matters. But nothing is ever simple in the Great Houses, and nothing is ever safe on Arrakis. Do you have what it takes to survive and help your House? Dune: Adventures in the Imperium is a sci-fi game based on Brian Herbert's Dune. It uses Modiphius' 2d20 system, not excessively complex but capable of great versatility.

Game themes

Meet the Game Master

4.8

(35)

Teacher/Educator

2 years on StartPlaying

319 games hosted

Highly rated for: Teacher, Creativity, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Hello, I'm Caestus. I've been playing roleplaying games ever since I was old enough to do so. I've played or run 100 different rpgs. I'm a big fan of science fiction and fantasy. I've been running games for friends and family for years. While I feel that telling a good story is a key part of being a good gamemaster, more important than the story is making sure all the players at the table have a good time; I consider that the chief duty of any gamemaster. I run a wide variety of games here and I hope you enjoy playing RPGs with me.

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Character creation

Creating your character

I will provide several pre-generated characters for players to play. They may create a character of their own using the rules in the Dune: Adventures in the Imperium core book, but do not need to do so.

What to expect

Preparing for the session

Players should have roll20 and discord accounts. I will provide pre-generated characters and will teach the rules as we go, so it is not necessary to know the rules beforehand. Some familiarity with the Dune setting could be helpful but isn't required.

What Caestus brings to the table

I will bring a Roll20 with images, maps, character sheets and music. Harvesters of Dune isn't combat heavy, but it is certainly possible.

Homebrew rules

No homebrew rules are used.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Caestus creates a safe table

We will go over lines and veils before we begin gameplay.

Content warnings

Safety tools used

Frequently asked questions