Missed Dues — A Call of Cthulhu Noir Horror One-Shot
A routine job goes wrong. Now you’re in too deep—and something is watching from the shadows.
$25.00
/ Session
Details
Once / Thursday - 2:00 AM UTC
Apr 30
Session Duration / 3–4 hours
1 / 5 Seats Filled
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About the adventure
💡 Missed Dues — A Call of Cthulhu One-Shot A small job. Easy money. Nothing unusual. Until everything goes wrong. What starts as a routine task quickly spirals into a dangerous situation involving people you don’t trust, secrets you don’t understand, and consequences you can’t avoid. As pressure builds and the situation unravels, you’ll have to think fast, choose carefully, and decide who—or what—you’re really dealing with. 🎭 Why My Table? I’ve been running tabletop RPGs for over 20 years, with a strong focus on Call of Cthulhu. I specialize in immersive, character-driven scenarios where tension comes as much from people as it does from the unknown. At my table, you can expect: 🎭 Strong roleplay opportunities and character interaction 🕵️ Clear structure with meaningful choices ⚡ Rising tension driven by both human and supernatural threats 🎙️ Immersive narration and atmosphere 🧭 This Game Is Perfect If You: ✔ Enjoy roleplay and interacting with other characters ✔ Like tense situations with human stakes and consequences ✔ Want a different flavor of Call of Cthulhu beyond pure investigation ⚠️ Table Expectations This is a roleplay-driven horror experience. Players are expected to: • Stay engaged with the situation and other characters • Respect tone and spotlight at the table • Lean into the scenario rather than disrupt it Light humor is welcome—but not when it breaks immersion. ⚠️ Some Debts Don’t Stay Buried You took the job. Now you have to deal with the consequences.
Game style
Roleplay Heavy
Puzzle / Mystery Focused
Game themes
Meet the Game Master
2 years on StartPlaying
323 games hosted
Highly rated for: Sets the Mood, Teacher, Storytelling
About me
👋 Hello, I’m Leo — a professional Game Master specializing in immersive horror roleplaying. With over 24 years of experience, I focus on delivering tense, atmospheric games built around investigation, dread, and meaningful player choice. My tables are designed for players who want suspense, strong narrative cohesion, and stories that linger long after the session ends. If you’re looking for carefully paced horror, deep immersion, and a GM who treats the game seriously while keeping it fun and welcoming — you’re in the right place. 🕯️ My Specialization: Horror & Investigative Play Horror is my main focus and strongest discipline. I specialize in games where atmosphere, mystery, and tension drive the experience: 🕵️ Call of Cthulhu – My signature system. From classic 1920s investigations to modern cosmic horror, I emphasize slow-burn dread, strong clues, and player-driven discovery. 🕶️ Delta Green – Psychological and conspiracy horror, where paranoia, secrecy, and moral pressure are as dangerous as the Mythos itself. 👽 ALIEN RPG – Cinematic survival horror in space: lethal, intense, and tightly paced, inspired by the tone of the films. My games prioritize investigation, character perspective, and narrative tension over mechanical complexity or power gaming. 🌍 About Me I’m bilingual — fluent in Spanish (native) and English — originally from Venezuela and currently based in Chile. I’ve run games for players across the USA, UK, and Spain, and I adapt my style to match each group’s experience level and expectations. I’m also a published writer, with three Call of Cthulhu scenarios released on Chaosium’s Miskatonic Repository, where my work has been praised for atmosphere, pacing, and table usability. 💡 What You Can Expect at My Table 🌑 Beginner-Friendly Horror – New players are welcome; I enjoy teaching systems and easing people into horror roleplaying. 🎭 Immersive Presentation – Atmospheric narration, music, and visual support when appropriate. 🧩 Player-Driven Investigation – Your choices matter; clever thinking is rewarded. ⏱️ Professional Reliability – Clear communication, preparation, and respect for everyone’s time. 🔥 Why Choose Me? 🕯️ Horror Specialist – Decades of experience running investigative and atmospheric horror. 📚 Published & Proven – Officially released Call of Cthulhu scenarios with real table use. 🎲 Narrative-First GMing – Focus on tension, mood, and meaningful decisions. 🤝 Respectful & Inclusive – A safe, collaborative table where everyone gets a voice. Ready to uncover dark secrets, face cosmic terror, or struggle to survive against impossible odds? Browse my available games or send me a message — I’d be glad to bring your next horror story to life. Let’s make something unforgettable together.
View Profile →Character creation
Creating your character
Pregenerated Characters available for selection.
What to expect
Preparing for the session
👉 The game will be played on Roll20 Virtual Tabletop. You can access it with your web browser using the invitation link I will provide and Voice Comms will be on Discord. 🛑 WHAT YOU NEED: ✔️ Computer and Internet required. High speed internet will make for a more enjoyable experience. ✔️ Mic and headphones required (speakers cause echo). Clear no background noise. ✔️ A Free Roll20 account. You can create one at their website ✔️ Free Discord Account. Install Discord app on computer. Join Leovor's Keep server (link given to your Player Dashboard after you join the game).
What Leopoldo "Leovor" Rueda brings to the table
✅ 23+ years of experience running TTRPGs, Call of Cthulhu being my main game. ✅ Roll20 Pro account providing access to the platform full features for you for free. ✅ Fully integrated Modules into the VTT with Stories, Maps, Dynamic Lighting, Tables, Encounters and more ✅ Art to show at the table for the majority of situations ✅ Theather of the Mind ✅ Music and SFX built-in to increase inmersion ✅ Voicemod Pro, to enhance certain narrative moments.
Equipment needed to play
Computer
Headphones
Microphone
Internet
Platforms used
Safety
How Leopoldo "Leovor" Rueda creates a safe table
I run structured horror games with clear expectations and respect at the table. All sessions include content notes so players can decide if the game is right for them before joining. I don’t alter the core themes of a scenario, but I do expect open, straightforward communication. If something becomes uncomfortable, players are free to speak up, step away, or take a short break—no pressure, no explanation required. My table is built on common sense, mutual respect, and engagement with the tone of the game. The goal is to create tension and immersion in a controlled, professional environment where everyone can focus on the experience.
Content warnings
Safety tools used