Hellbreakers - I Want To Break Free | PF2E | Level 1

Hellbreakers - I Want To Break Free | PF2E | Level 1

A war has erupted between neighboring nations, and your home is caught in the crossfire! Will the moment of revolution be seized?

TYPE

Campaign

LEVELS

1–11

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$25.00

/ Session

Details

Weekly / Wednesday - 6:00 PM UTC

Apr 15 / Session 2

Session Duration / 3–4 hours

Campaign Length / 20–35 Sessions

5 / 6 Seats Filled

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Schedule

Wed, Apr 15 | 6:00 PM – Session 2

Wed, Apr 22 | 6:00 PM – Session 3

Wed, Apr 29 | 6:00 PM – Session 4

Wed, May 13 | 6:00 PM – Session 5

Wed, May 20 | 6:00 PM – Session 6

Wed, May 27 | 6:00 PM – Session 7

Wed, Jun 03 | 6:00 PM – Session 8

Wed, Jun 10 | 6:00 PM – Session 9

Wed, Jun 17 | 6:00 PM – Session 10

Wed, Jun 24 | 6:00 PM – Session 11

Wed, Jul 01 | 6:00 PM – Session 12

Meet your party members

5/6

About the adventure

When the devil-worshipping Cheliax declares war on the Eagle knights of Andoran, the nation of Isger is caught in the middle of a gruesome conflict! You will play as Isgerian revolutionaries, hoping to protect their home from the brutality of war and eventually fight for their own independence. In this campaign, you will... 🔥Navigate a nation occupied by devils and agents of a brutal order- where your diplomatic abilities will be just as valued as your abilities on the battlefield. 💀Face off against terrible threats to the nation of Isger - including the dreaded Hellknights of Cheliax! ⚔️Rise through the ranks of command, starting as a lowly soldier and becoming a captain of your own! Hellbreakers is an Adventure that should span through levels 1-11, with potential follow-up threads in Hell's Destinies or Spore War.

Game style

Rule of Cool (RoC)

Game themes

Meet the Game Master

5.0

(26)

Teacher/Educator
Game Designer

3 years on StartPlaying

417 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

About me

I've been playing & GMing TTRPGs since the late 90s with D&D 3.5. There's something incredibly special to me about a group of 4-6 people coming together at a table to tell a story with ups and downs, party members discussing combat strategy amongst each other, and figuring out the right path to go forward. As a Game Master I believe my gamemastering style could best be described as a "beer and pretzels" kind of game; A casual environment with a strong emphasis on player fun. I take two different approaches to make sure that you have the best experience possible at the table: 1) Full Transparency. Whenever I make a ruling, I will give my reasoning along with the ruling. Any hidden dice rolls that are made during the session will be made available to view after the session (via dice stats). Additionally, I try to give out DCs before rolls are made to ensure that the stakes are properly set. I want to foster a safe play environment of trust and I believe that trust is something that should be earned. 2) I like to take a "Fun First" approach when it comes to rules. If the game's rules would require you to spend a ridiculous amount of time to do a simple action (i.e. drink a potion), I'll do some research into what the game has that mitigates it, or come up with houserules to mitigate any "feel bad" moments that these rules incorporate. Obviously there's enjoyment to be found in working within any rules constraints, so this is usually on a case-by-case basis on items that are persistent pain points. Overall, I strongly believe that my role is as a facilitator for the group to tell the story they want to tell. If the group wants to get up to whacky antics it's my job to hold a straight face and introduce respective consequences, and if the group wants to tell a serious story about overcoming difficulties it's my job to introduce road blocks along the way.

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Character creation

Creating your character

🟢Level 1 🟢Free Archetype & Gradual Ability Boost 🟢Paizo Playtest Content Allowed

The current party

Current Party Composition: Tengu Daredevil Goblin Storm Druid Halfling Angel Sorcerer Human Commander Human Obedience Champion

What to expect

Preparing for the session

🟢 Discord Account 🟢 A working microphone for voice chat 🟢 A browser and computer capable of running Foundry VTT 🟡 A Pathbuilder Account (Recommended but not Required) Rules research is not required but encouraged; I will do what I can to make the rules of the game easy to digest and explain how they work in-play.

What Duncan brings to the table

I will provide players with a fully outfitted adventure module that includes high resolution splash art, special effects, and automated character and NPC sheets.

Homebrew rules

N/A

Equipment needed to play

Internet

Computer

Microphone

Safety

How Duncan creates a safe table

I utilize an X card module so that if a scene goes into a topic that is unpleasant, players can anonymously play a card and we can act accordingly. I do a post-session stars and wishes as a way to open discussion at the table, as well as an anonymous one for players to safely submit feedback.

Content warnings

Safety tools used

Frequently asked questions