Dark Flowers
The mission...a long lost space station, a search for a fabled plant, and a scientist obsessed with completing her mission - even unto death...
Free
Details
Once / Friday - 1:30 AM UTC
Mar 13
Session Duration / 2–5 hours
2 / 5 Seats Filled
Report Adventure
StartPlaying Money Back Guarantee
If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy
Schedule
About the adventure
More than a hundred years ago, on the scorched, dusty plains of Dabaran there lived a mighty Emir in the city of Yehenna. The Emir was concerned for his land and his people. The crops were failing and food was scarce. While other cities worked on new technologies to fertilize the burning lands, the Emir of Yehenna turned to his library. He found a text by the famous scholar Suleiman that mentioned a blessed flower with the power of the Icons, said to bring prosperity to the most desolate of lands. The Emir set out to find this flower, and sent explorers all across the Dabarani system. But the Emir was a wise and cautious man. The old text mentioned dark flowers, specimens of the fabled plant tainted by the Dark between the stars. He built a space station on the far edges of the system where the explorers deposited their findings. The station was the core of the project to find the Flower of Heaven. Hundreds of Dabarani scientists toiled through the years in an effort to find the sought after prize. The station was led by the chief scientist Wahina, a passionate scholar and a professor from the University of Dadah. One day, an explorer returned with a strange story. He had found a beautiful and slender flower in the depths of the gas mines of Salamanx. The scientists knew that no known plant could possibly survive in such harsh conditions. Could this be it? Before they had their answer, disaster struck. These were the last days of the Portal Wars. The Dabarani people had been spared most of the violence, but they were not so lucky this time. A rogue fleet from the First Horizon engaged a flotilla of Dabarani vessels in the blackness of space. In the confusion of battle, a stray torpedo hit the research station, knocking out its stabilizers and life support. Most of the research staff died instantly. But Wahina and three of her assistants managed to survive. The station drifted off course, unable to contact anyone or bring it’s thrusters to bear. It was reported as lost with all hands and the Emir of Yehenna conceded defeat. The project was cancelled. He died shortly thereafter. But Wahina endured. And she continued her work. She soon found that the plant from the depths of Salamanx did indeed have special powers. It could sustain life in the most hostile of environments. While their supplies dwindled, she realized that salvation could only be found within the plant itself. She started to inject the plant’s biomatter into herself and her assistants. First, there was no effect. But just when they were about to lose all hope, they noticed something. They began to change.
Game style
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
11 games hosted
Highly rated for: Teacher, Creativity, Knows the Rules
Average response time: 1 hour
Response rate: 100%
About me
All are welcome at my table. I GM a variety of games: Dungeon and Dragons, Call of Cthulhu, Vaesen, Vampire The Masquerade.
View Profile →Character creation
Creating your character
The are premade characters to choose from and a ship.
What to expect
Preparing for the session
You will need an Alchemy account.
What Joshua brings to the table
I will supply the premade characters, tutorial on using Alchemy and the mechanics of the game.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joshua creates a safe table
Alchemy has a built-in anonymous X-Card mechanic and aftercare is available if needed.
Content warnings
Safety tools used
