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Tales of Estirwald: The Fun House, level 16 whimsical adventure
A mysterious and colorful house appears, rumored to belong to a powerful magician. Will you go investigate and see what's inside?
$30.00
/ Session
Details
Once / Thursday - 3:00 AM UTC
Mar 12
Session Duration / 3.5–4.5 hours
4 / 4 Seats Filled
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Schedule
About the adventure
The Magician Randle Ambledragon came across the town of Estirwald and decided to settle down in it. It was the perfect place to escape his growing fame and those after his supposed treasure. Life was good for several years in Estirwald, and Ambledragon used his magic and skills to help the community prosper. Until one morning he and his house were simply gone. No one knows what happened to Ambledragon and his house, or what riches it may have held. Now his house has mysteriously reappeared and rumours spread like wildfire. Are you courageous, daring, and clever enough to find out the truth?
Game themes
Meet the Game Master
4 years on StartPlaying
1683 games hosted
Highly rated for: Knows the Rules, Creativity, Inclusive
Average response time: 1 hour
Response rate: 100%
About me
Hello, I’m Dev! I’ve been a DM for seven years now, running both long term campaigns and one shots. I am very passionate about creating an immersive online experience, with great maps, music, and sound effects. I’ve been running online games for many years now, and feel very confident in my techniques and creating a fun and awesome game. I love running epic combats, high tier play, and role playing. Right now I am only running DnD 5e 2014 rules.
View Profile →Character creation
Creating your character
Character creation will be done before the game. If you can create your character sheet on roll20 that would be the best, but I also accept Dndbeyond sheets that can be linked to roll20. Character creation rules: Level 16 Point buy (27) Sourcebooks allowed: Dungeon Master's Guide, Player's Handbook, Fizban’s Treasury of Dragons, Mordenkainen’s Tome of Foes, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Volo’s Guide to Monsters, Xanathar’s Guide to Everything, Van Richten's Guide to Ravenloft, Monsters of the Multiverse, Glory to the Giants, Book of Many Things Magic items: Allowed from sourcebooks above 2 legendary 2 very rare 2 rare or uncommon banned magic item list: wave, whelm, blackrazor, potions of giant size, talisman of pure good, iron flask, broom of flying, adamantine armor, mizzium armor, bag of devouring, horns of valhalla, manual of golems, guardian emblem, deck of wonder, plate of knight's fellowship, fate dealer's deck, jester's mask, spindle of fate You will start out with 15,000gp and can buy mundane items from the PHB and the following potions and scrolls: Healing- 50gp /// Climbing- 75gp /// Animal Friendship- 100gp /// greater healing- 100gp /// water breathing- 100gp /// superior healing- 1000gp /// supreme healing- 5000gp /// invisibility- 5000gp /// speed- 10,000gp /// invulnerability- 10,000gp Cantrip- 25gp /// 1st- 75gp /// 2nd- 150gp /// 3rd- 300gp /// 4th- 500gp /// 5th- 1000gp
What to expect
Preparing for the session
Players need a working mic and access to a computer. The game will be held over discord and roll20, so you will need an account on both. Players will need to make their character sheet ahead of time in roll20 or dndbeyond. If dndbeyond, they will need to have the chrome extension beyond20.
What Dev Alva brings to the table
I will be providing a discord server, a roll20 room that we will be playing in, soundscapes, and a fun experience for all!
Homebrew rules
Drinking a potion is a bonus action.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Dev Alva creates a safe table
This game contains safety tools. There will be no homophobia, transphobia, or sexual assault in my games.
Content warnings
Safety tools used