Temple Heist

Temple Heist

Within the capital city of a sprawling empire, you are approached by a colleague who offers you a way of making quick money via less than legal means.

TYPE

One-Shot

LEVELS

3

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
4 NEEDED TO START
$25.00

/ Session

Details

Once / Saturday - 3:30 PM UTC

Mar 7

Session Duration / 5–6 hours

0 / 5 Seats Filled

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This game will begin once 4 players have joined
About the adventure

This is a introductory one-shot for players new to D&D. It's a chance to experience a small adventure with the potential to carry characters into another longer campaign. Life within the Aebruirean Empire is a generally pleasant experience for those residing within it. Out of an early campaign of conquest and diplomacy, a human-led group came down from the mountains a little over two generations ago and somehow took over nearly the whole continent of Ureisos. This new dynastical rule was defined by many already established cities, peoples and regions coming together as one. Local leadership including political, military and religious were folded into the hierarchy of the empire allowing a comfortable transition. Loyalty was fiercely rewarded, while dissenters were redispersed across the expanding territory. A labour tax imposed on the conquered (3 months per household per year) allowed the benefits of Aebruirean control to be felt by all. These included arable farming techniques leading to bountiful food stores all year round; marvels of engineering and art including the Immortal City itself or the aqueducts and canals which were constructed that irrigated farmland and routed water into settlements across the empire; a road network which connected the western edge of the continent like never before; and imposing higher levels of ‘civility’ by observing well-defined ethics and norms as well as banning the unauthorized use of magic, thereby reducing witchcraft and sorcery. Religious artifacts were seized and held captive in the Immortal City making it a place of pilgrimage for many across the empire and dissuading rebellion. This is where you find yourselves, beginning to think about your own adventurer with their small part to play in the scheme ahead. You are working the tax, living in the Immortal City for a period of 1-3 months, applying yourself at a skill or passion beneficial to the empire (or hard labour if you aren’t one of the lucky ones). You are a level three adventurer of a race and class of your choosing. A friend you know from your residence tips you off to a less than above board ‘job’ they think you might be perfect for. Your team are to be tasked with retrieving a stolen artifact on display within the impressive Temple Museum. When creating your character consider these restrictions so they are the kind of individual who would engage in this type of illicit activity (i.e. most paladins would not be asked along on this heist). Let the heist begin!

Game style

Puzzle / Mystery Focused

Realm Building

Rule of Cool (RoC)

Theater of the Mind

Game themes

Meet the Game Master

5.0

(2)

Less than a year on StartPlaying

Highly rated for: Inclusive, Storytelling, Teacher

About me

I'm a forever GM having starting playing over ten years ago at a local game shop. After our first campaign I began inviting over friends weekly to enjoy adventures in my own homebrew worlds; and 5e 2014 staples like Curse of Strahd, Waterdeep: Dragon Heist and Tales from the Yawning Portal. I've run multi-year campaigns and enjoy introducing new players to the awesome TTRPG experience. I lean into the Rule of Cool at my tables and truly believe in collaborative story telling adventures. Mostly I enjoy open world sandbox type setting when creating my own campaigns and hope you will join me in some epic adventures!

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Character creation

Creating your character

Full expectations to be discussed in Session Zero New player friendly, will help with character creation so that everyone is ready before the first session.

What to expect

Preparing for the session

Discord and Roll20 account are required. Computer and Microphone necessary, webcam optional.

What Gregory brings to the table

Ultimately D&D is a game unlike any other and I believe that the purpose of playing games (especially social/cooperative ones) is to embrace fun with friends! I'm a big proponent of the Rule of Cool. I always begin my games with a Session Zero to agree upon the tone of the game, as well as a request from players about their personal play style and questions about their characters. These allow me to more easily focus on aspects of gameplay that I know my players will lean into and gives me leverage within games to push or pull players in ways that are personally meaningful to their characters. I enjoy crafting a compelling narrative that Player Characters can engage with and NPCs which can help players drive the story forward in a satisfactory way. I love creating worlds in which my players can make creative and impactful choices, as, fundamentally to me, TTRPGs are an exercise in collaborative storytelling, and I’m not trying to write a novel.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gregory creates a safe table

When I began my TTRPG experience I was introduced to some safety tools and still use them to this day. I believe discussing topics in a Session Zero to completely stay away from, or those which can be touched on but lightly, is important. However, sometimes individuals are not comfortable or embarrassed discussing those topics, so I have the same question in my player questionnaire which I distribute after Session Zero, giving players the opportunity to let me know in private. I also have used the E.L.M.O (Enough Let’s Move On) and STOP safety tools, allowing players to let me know when a scene or topic has been lingered on for too long (impacting fun at the table) or when I need to stop describing a scene and move on, no questions asked. I also foster an environment which players feel they can reach out to me at any time to discuss how they feel or how I can improve.

Content warnings

Safety tools used

Frequently asked questions