Lost Mine of Phandelver • D&D 5.5

Lost Mine of Phandelver • D&D 5.5

Gold. Glory. Goblins. A missing dwarf and a legendary lost mine! Draw steel, brave the wilds, and claim the fortune… if you survive.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$25.00

/ Session

Details

Weekly / Friday - 4:00 AM UTC

Session Duration / 2–3 hours

2 / 5 Seats Filled

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This game will begin once 4 players have joined

Meet your party members

2/5

About the adventure

Step into the world of Dungeons & Dragons 5.5e(2024) with the classic and beloved adventure Lost Mine of Phandelver! This campaign offers a rich mix of exploration, combat, and roleplaying in the iconic Sword Coast region. Your journey begins in the frontier town of Phandalin, where danger, intrigue, and hidden treasures await. Face goblins, bandits and creatures much bigger...and older. Uncover ancient secrets, and shape the fate of a lost mine with legendary riches! Whether you are a first-time adventurer or a seasoned hero, this adventure balances memorable roleplay opportunities and exciting battles. As your Dungeon Master, I will guide you through a dynamic story where challenges and encounters will ensure every session is thrilling and rewarding. WHAT TO EXPECT: • Fully run Lost Mine of Phandelver • Sessions tailored for fun, engagement, and the choices you make! • Support for beginners learning D&D 5.5e (2024) GAME DETAILS: • System: Dungeons & Dragons 5.5 Edition(2024) • Session Length: 2–3 hours • Voice/video: Discord Embark on a journey of friendship, strategy, and adventure. Whether you aim to vanquish cruel foes, discover hidden treasures, or become a legend in the Sword Coast, Lost Mine has something for everyone!

Game style

Theater of the Mind

Roleplay Heavy

Meet the Game Master

4.9

(36)

Artist
Multi-lingual

1 year on StartPlaying

36 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

About me

Well met! I’ve been GM-ing since 2019, running everything from one-shots to a three-year bi-weekly campaign. My style of storytelling tends to be gritty, character-driven fantasy with enough humor to bring out occasional laughs from folks. I draw inspiration from writers like Joe Abercrombie, George R. R. Martin & Robin Hobb. I'm also influenced by video games: The Witcher, Shadow of Colossus, etc. At my table, player freedom is at the core. I enjoy when players test the limits of my imagination and push the story in an unforeseen situation. I tend to return that favor, putting players in a situation where they have to improvise on the fly, which can be a daunting task. Yet individuals who enjoy that type of challenge tend to have a great time in my games. My goal is always to create a vivid theatre-of-the-mind experience where players can unleash their creativity and leave with unforgettable stories. I favour Theater-of-the-Mind style GM-ing because we want to mimic a real life table experience as closely as possible.

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Character creation

Creating your character

During Session 0, we’ll go through character creation step by step and discuss how each character fits into the world.

What to expect

Preparing for the session

A Theater of the Mind experience, we'll be using Discord - which is the only app you need. No virtual table-tops. We want to mimic a real-life table experience as much as possible. Have an idea of your character ready!

What IvanGMT brings to the table

Rule of cool applies, the amount of combat we will experience depends on the group - whether they are the kind who likes to engage or avoid. The group decides! There will be occasional ambient/action music.

Equipment needed to play

Internet

Computer

Microphone

Safety

How IvanGMT creates a safe table

Even before session 0, we'll have a chat concerning No-No subjects, if you have any. Stars and wishes apply, meaning your experience and preferences are taken into consideration.

Content warnings

Safety tools used

Frequently asked questions