The Dreamer's Lament
The world of Iridia will soon fall prey to the machinations of the Sleeping God. Can you prevent the waking world from falling into the eternal dream?
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$25.00
/ Session
Details
Weekly / Friday - 9:30 PM UTC
Mar 13 / Session 2
Session Duration / 2–2.5 hours
4 / 6 Seats Filled
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Schedule
About the adventure
[Important]: This game will be run with Crucible which is still currently in development and being improved constantly. As a result, though the game will be $25 per session, the first session is free, and if any session is considerably hindered due to limitations of the system during playtest, players will be refunded. This is going to be a very roleplay heavy game. The narrative thrust and drive of the campaign is centered around existentialism, cosmic horror, and interpersonal relationships between characters as they stumble their way into an expansive plot that has them travelling between worlds in the hopes of stopping a near omnipotent entity from catastrophically reshaping reality. An adventure with humble beginnings that aims to make legends of your characters. With a completely homebrew world that has been lovingly crafted over 6 years- dive into the rich environments of a never-before-seen homebrewed world with a colorful cast of companions, adversaries, and possible paramours.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
About me
Hello! I’m glad you’re here. I’m Morgan – a professional DM, passionate gamer, and lover of all things that positively nurture the human experience. With over 15 years of dnd experience, I’ve helped players from all walks of life learn to express themselves through stories while having fun and building connections. My background in acting, creative writing, public speaking, and human development is evidenced by the imaginative, creative co-operative game I build with you. Message me and let's get started! The collaborative elements of telling a nuanced, creative, and personal story together with others has been the drive and focus of my games ever since I started DMing. My games have heavy focus on narrative expression, inter-personal relationships, and personalized player experience as opposed to the shoe-horn style of making players fit into specific boxes to fit the campaign. Why not build a campaign around the players than have players build around the campaign? Though there is a level of nostalgia with pre-made modules, my love for the game really shines in world building and homebrew. I've been homebrewing my game worlds since I began DMing. It is truly where I, and my players, flourish.
View Profile →Character creation
Creating your character
Players will create their characters in-game using the in game character creator during session 0 (or during an in-between session if they join midway through the campaign.)
What to expect
Preparing for the session
Players will need the following things to play: A Computer (caution, very low-end computers may struggle to run the VTT), Headphones/Mic, A discord account for voice chat, decent internet connection
What Morrganical brings to the table
With me, you will get: A wonderful VTT experience with music, maps, hours of carefully crafted homebrew content including: species, talents, spells, items, NPCs and more. Additionally you get a GM that has been running games for over a decade and has put their heart and soul into this homebrew world.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Morrganical creates a safe table
We will be using safety cards, using lines and veils, and also will have a session 0 to discuss topics of play.
Content warnings
Safety tools used

