Young Irregulars - Victorian Superheroes (šŸ³ļøā€šŸŒˆšŸ³ļøā€āš§ļø+)

Young Irregulars - Victorian Superheroes (šŸ³ļøā€šŸŒˆšŸ³ļøā€āš§ļø+)

Teenage vigilantes defend Victorian London from nefarious ne'er-do-wells. Inspired by the League of Extraordinary Gentlemen and Gotham by Gaslight.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$20.00

/ Session

Details

Weekly / Monday - 11:00 PM UTC

Session Duration / 3 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

šŸ’£ Battle dastardly supervillains of the Victorian era! šŸŽ© Coming of age drama set against London society! āš™ļø Steampunk technology unlike any the world has seen! šŸŒ Discover a world of magic and science gone mad! The year is 1896, and you have been born into a world that has grown stranger and stranger by the decade. This century has seen the rise of Irregulars - extraordinary folk destined to become our greatest heroes and most terrible villains. But you are part of a generation of Irregulars who rose to power in their adolescence - the Young Irregulars. You are the ambassadors of the Seelie Court, the daring scholars of science and magic, the young prodigies who have developed mind and body to the peak of human potential. Everyone sees your extraordinary potential, and everyone has a vision of what you should be doing with it. Inspired by The League of Extraordinary Gentlemen and Gotham By Gaslight, Young Irregulars follows a team of teenage vigilantes in Victorian London. šŸ“… Scheduling is negotiable - feel free to contact me! 0ļøāƒ£ Free session zero! šŸŽ“ No prior experience required! šŸ¤ New players always welcome!

Game style

Roleplay Heavy

Theater of the Mind

Meet the Game Master
Queer
Neurodivergent
Published Writer
Voice Actor
Game Designer

2 years on StartPlaying

447 games hosted

Highly rated for: Creativity, Teacher, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

Greetings everybody! I am a storyteller at heart who loves all forms of fiction. I run games ranging from pulpy sci-fi to gritty fantasy and everything in between. I especially love weird or non-standard settings. Superheroes in a cyberpunk city? Time-traveling fantasy adventure? Teenagers on a supernatural road trip? I'm all here for it. I believe that tabletop RPGs are a unique storytelling experience where everyone at the table becomes both author and audience to the shared story. Facilitating this shared storytelling experience is my primary goal as a GM. My games do not make use of generative AI for writing, music, or images. Storytelling is a fundamentally human experience, and synthesized plagiarism has no place in my games. I look forward to sharing stories with you! Profile picture created by Neo! Check them out: https://x.com/kiyrox?s=21

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Character creation

Creating your character

Characters will be created during session zero. Come to session zero with lots of ideas!

What to expect

Preparing for the session

* Solid internet connection * Computer/laptop * Headphones or earpods (to prevent echo) * Microphone that provides clear audio with minimal static * Quiet environment with minimal background noise * Roll20 account * Discord account

What Nathan Patrick Lane brings to the table

āœ… Roll20 server with art, music, and handouts! āœ… The Masks Fan Patch, which tweaks and updates the playbook mechanics! (https://tinyurl.com/Masks-Fan-Patch) āœ… All the Masks expansions - Halcyon City Herald, Secrets of Aegis, and Masks Unbound! āœ… All official Masks playbooks!

Homebrew rules

We are using the Masks patch created by Juhanian and Bizzybee, linked here: https://tinyurl.com/Masks-Fan-Patch In addition, I have made small tweaks to some of the core moves inspired by Avatar Legends in order to give more player agency.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Nathan Patrick Lane creates a safe table

Prior to session zero, I will be contacting everyone for Lines, Veils, and Wishes. These will be done through PMs for the sake of privacy. During session zero, we will make introductions, go over Lines & Veils, and create characters. Young Irregulars takes place in a Victorian setting, but this game seeks to avoid the prejudices that the Victorian era reflected - both in history and in literature. While individual characters may display such behaviors, they will invariably be treated as ignorant at best and evil at worst. Moreover, your heroes are expected to be above such backwards beliefs. I hold a zero tolerance policy towards racism, sexism, homophobia, transphobia, and other such biases in players - display of such behaviors will result in an immediate kick.

Content warnings

Safety tools used

Frequently asked questions