Nathan Patrick Lane (he/him)
4.9
(49)
1 year on StartPlaying
211 games hosted
Highly rated for: Creativity, Teacher, Knows the Rules
Average response time: 1 hour
Response rate: 100%
About me
Greetings everybody! Call me Nathan (he/him)! I am a storyteller at heart who loves all forms of fiction. I run games ranging from pulpy sci-fi to gritty fantasy and everything in between. I especially love weird or non-standard settings. Superheroes in a cyberpunk city? Time-traveling fantasy adventure? Teenagers on a supernatural road trip? I'm all here for it. I believe that tabletop RPGs are a unique storytelling experience where everyone at the table becomes both author and audience to the shared story. Facilitating this shared storytelling experience is my primary goal as a GM. I look forward to sharing stories with you! Profile picture created by Neo! Check them out: https://x.com/kiyrox?s=21
GM Style
I run roleplay-heavy games, putting players first and using mechanics to support the story. When I see proactive players who have big ideas, I want to see those ideas play out to their fullest, whether they lead to glorious spectacle or tragic failure.
Games played
Game platforms used
Nathan Patrick Lane's Games
Game Master Reviews (49)
Proficiencies
Players say this GM is great at:
Creativity
Teacher
Knows the Rules
Dice is a very flexible game master, happy to incorporate the ideas and desires of his players into the game at large. He tells a larger-than-life story that harkens to familiar themes and concepts, as well as uses callbacks to events and NPC's in the world that the PC's have interacted with. By and large, Dice is inventive, clever, and not afraid to let things happen beyond what might have been expected. He is a story driven, mechanics-oriented Gamemaster who strives to make his players time enjoyable, memorable, and fun. I would certainly recommend his games to both novice and veteran players.
Hard to work with, authoritarian, and straight up aggressive. Yelled at myself and another player so aggressively his mic peaked. The other player removed themselves from the session because they were uncomfortable to carry on. In my experience, this DM plays with favortism, as well as takes petty grievances for out of game issues out on players, to which at least 2 other people can attest to. I felt that again when in the session he broke the lines and veils he initiated by mentioning suicide and asking if my character was considering it. Its not the first time: as when he discovered a player was using AI art, to which this DM never specified he was against or didnt want around and refused to communicate this with anyone involved (requiring players to piece this information together like a school kid parsing out emojies from a distant crush) the DM abruptly left the session and when he came back did not acknowledge it. In fact, he usually refuses to acknowledge his part in any negative occurance during his sessions. What really gagged me was when he yelled at me and another player, after we had finished our roleplay together and been quiet with nearly 30 seconds of dead air. I asked if we could move on to someone else, to which he replied snarkily, and when i responded that i hadnt said anything, he yelled and peaked out his mic, causing one player to leave for the evening and for me to feel bad enough to be quiet for the majority of a 3 hour session i paid to be in. During our feedback section at the end of session, i commented how i didnt like being yelled at. He apologized, but took very little accountability citing he found himself in a bad mood and his heartrate was elevated, then he immediately backtracked and laid the blame at my feet for "being an 11 out of 10" which feels backhanded as hell. Shortly after, the table dropped sequentially until he removed the game posting. I would think twice about this DM as his games have a tendency to railroad, stunt creativity, and target a player personally rather than in the spirit of the game. Unfun and unfriended.
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