Jade Regent | Pathfinder 1e
Uncover the mysteries and lost nobility that will reveal not only your friend's destiny, but yours as well.
$15.00
/ Session
Details
Weekly / Saturday - 3:00 PM UTC
Mar 14 / Session 1
Session Duration / 2–2.5 hours
Campaign Length / 75–100 Sessions
3 / 5 Seats Filled
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Schedule
About the adventure
In an effort to help out the small town of Sandpoint with their goblin problem, you uncover secrets that will lead you across the continent, fight epic battles, form friendships and reveal destinies the world thought lost. This is a Pathfinder 1e campaign going from levels 1-16. There will be some homebrew rules as well as some changes to the caravan system. These will be discussed ahead of time. All players are welcome, whether you are brand new or have been playing for years. Travel with us across the continent to reveal your destiny.
Game style
Roleplay Heavy
Rule of Cool (RoC)
Combat Heavy
Game themes
Meet the Game Master
2 years on StartPlaying
210 games hosted
Highly rated for: Creativity, Storytelling, Inclusive
Average response time: Under 1 hour
Response rate: 100%
About me
I have been a DM/GM for many years. I have overseen games with new players and experienced players and I love them all. Each player brings a unique experience and I love seeing the different paths that can occur within the same campaign. My main goal is for the players to enjoy themselves. Come join me and together we can discover the new paths different campaigns can take us.
View Profile →Character creation
Creating your character
Character creation starts before the first session. 20 Point buy system starting at level 1. We use Roll20 so character sheets should be there, but if you want to create it somewhere else first and then input it in Roll20, that is fine, or you can use Roll20's charactermancer. The player's guide will be provided. Homebrew rules include Elephant in the Room, drawbacks, background skills, and a few others with more details in the discord.
What to expect
Preparing for the session
We will be using Discord for voice chat for the game and general chat and updates. We will be playing on Roll20.
What Chandelle brings to the table
I will provide ambient music. I love roleplay as well as combat. I do use the Rule of Cool if the opportunity arises. I may change things within the campaign a bit to make things more cohesive or to fit in better with what the PCs are doing. I might make enemies a little stronger or weaker depending on how the party is doing.
Homebrew rules
We will be using Elephant in the Room, Background skills, Drawbacks, and a different leveling HP system that looks like this: Alternative hp rolling rule. d12= d4+8, d10=d4+6, d8=d4+4, and d6=d4+2. This means you can never roll lower than half your hit die. I have changed the caravan system a bit for this campaign and that will be discussed more in detail in the campaign.
Equipment needed to play
Computer
Internet
Microphone
Platforms used
Safety
How Chandelle creates a safe table
In session 0 we will go over the rules which I also haven written down for everyone to access at any time. In session 0, we will go over everyone's Lines and Veils as well as how they can let me know immediately if something in game is making them comfortable. When I know what their Lines and Veils are, I will be careful not to bring up those subjects in game. I will have an open door policy where anyone can contact me at anytime to go over anything that is/that has/or may make them uncomfortable so I can change that to make sure they are comfortable going forward.
Content warnings
Safety tools used

