Phandelver and Friends
A slow burn story of body horror, fantasy and science fiction that will guarantee to make you feel emotional by the end.
$20.00
/ Session
Details
4 players following this game
Weekly / Monday - 5:00 PM UTC
Nov 2 / Session 25
Session Duration / 3–3.5 hours
4 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
If you've seen the show I run called Defenders of Phandelver, then this is your chance to experience it for yourself! I'm taking one party through the entirety of Phandelver and Below starting at level one, and going all the way to level 11. Come experience this module with all the body horror, mental anguish and fear that it deserves. If you've never played D&D before, then this is a great place to start as we begin at level 1, but if you're an experienced player there's still going to be plenty for you to enjoy as I am a highly experienced dungeon master. Rule of cool matters most here, as does roleplay, but you'll also get your fill of crunchy gameplay as combat is vital to this campaign, as it involves lots of dungeon crawls. Get to know your party, the people of Phandalin, and then struggle to save them both as the world slowly mutates into your worst nightmares. Not for the faint of heart as body horror is also a big aspect of this story!
Game style
Roleplay Heavy
Rule of Cool (RoC)
Combat Heavy
Dungeon Crawl
Meet the Game Master
About me
Hi all! My name is George, and I am a professional Dungeon Master and Storyteller with over 10 years of experience running high-immersion campaigns. I specialize in crafting rich, character-driven narratives across a massive array of systems, including Dungeons & Dragons 5e, Mothership, Call of Cthulhu, Vampire: The Masquerade, Hunter: The Reckoning, Cyberpunk, and Kids on Bikes! Currently, I run games professionally for Forgotten Adventures, where I host live, CRIT Award-winning streamed campaigns twice a week. In addition to my streamed work, I have spent years running high-stakes games for corporate clients and premium live events. My ultimate goal is to provide a masterclass tabletop experience to every single player who joins my link, delivering the exact same high-production value and intense NPC interactions to my StartPlaying tables as I do on camera. I am always open to custom requests or scheduling adjustments! If you see a campaign you love but need a different timeslot, send me a direct message and let’s build your next adventure together.
View Profile →Character creation
Creating your character
We'll make characters in session zero, roll for stats, and go over backstories together so the party can make connections with each other before the campaign starts. Session Zero will be free.
What to expect
Preparing for the session
Just join the discord or message me! Also make sure you have a microphone, headset and camera!
What GloriousGe0rge brings to the table
I'll be providing a Discord server for us to chat in, weekly hand outs and visuals via video calls. Each session will have music, character voices, and sometimes I'll make custom maps (like if the players end up getting a hideout of their own). Every session will have battlemaps provided by Forgotten Adventures, along with tokens, and other map assets. To make a character you'll be added to one of my dndbeyond campaigns where you'll have access to nearly all of the published books so far. I enjoy tactical combat but absolutely roll with rule of cool.
Homebrew rules
Drinking Potions is a bonus action. When you cast a spell as a bonus action you can still cast a spell as an action on that turn. When a player is in death saves they can choose to forgo their remaining saves to enter into a last stand before dying. Ranged attacks on enemies within 5ft of you do not have disadvantage, but ranged attacks on other enemies while an enemy is within 5ft do have disadvantage.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Webcam
Platforms used
Safety
How GloriousGe0rge creates a safe table
We will go over lines and veils via a survey in session zero, we'll also go over the campaign's themes and what players are expecting to make sure all players are aligned. After each session we'll have a check-in to make sure all players are content and to address any issues had at the table.
Content warnings
Safety tools used
