Fallout: Royal Flush "Play Your Hand. Change the Wasteland."

Fallout: Royal Flush "Play Your Hand. Change the Wasteland."

The Mojave is betting on war, and everyone’s holding cards. What you choose to do next decides who survives the fallout.

TYPE

Campaign

LEVELS

1–21

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Tuesday - 1:00 AM UTC

Session Duration / 3–4 hours

2 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

2/5

About the adventure

The road through the Mojave is heating up. As tensions rise in anticipation of the Second Battle of Hoover Dam, the wasteland is filled with new weapons, reckless decisions, and individuals eager to ignite a war just to see what survives. You’ll travel from New Reno to New Vegas, navigating through feuding settlements, criminal syndicates, and desperate communities as violence intensifies around you. This campaign is a Fallout sandbox road trip where your choices truly matter. Every deal you make, every firefight you engage in, and every compromise you accept will shift the balance of power. You can choose to stabilize the region, profit from the chaos, or let the wasteland burn—but whatever path you take, the Mojave will remember your actions. What to Expect: šŸŽ² An open-ended wasteland sandbox with strong narrative momentum šŸ›£ļø A road-trip structure across iconic Fallout locations šŸ”« Meaningful choices that permanently impact settlements and factions šŸ™ļø Crime, politics, and survival in New Reno, the Sierras, and the Mojave 🧭 A free Session 0 adventure—bring your own character or create one during play If you enjoy Fallout at its messiest—where survival, morality, and opportunity collide—this table is ready to deal.

Game style

Roleplay Heavy

Combat Lite

Sandbox / Open World

Tactical / Crunchy

Rules as Written (RaW)

Rule of Cool (RoC)

Meet the Game Master

3 years on StartPlaying

5 games hosted

Highly rated for: Sets the Mood, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

I am an experienced Game Master with over two decades of tabletop roleplaying experience and more than a decade of regular GMing. I have run games for a wide range of groups, from brand-new players to veteran ā€œforever GMs,ā€ across many different tones, genres, and campaign styles. My focus as a GM is on delivering engaging, well-paced sessions that feel immersive, fair, and fun. I enjoy building worlds, crafting memorable scenes, and helping players bring their characters to life through meaningful choices and consequences. Every game I run is designed to be a complete experience, whether it’s a one-shot, short arc, or long-term campaign. I strive to create a welcoming, inclusive table where players feel comfortable exploring their characters, collaborating with the group, and investing in the story. My goal is simple: run great games that players look forward to every session.

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Character creation

Creating your character

šŸ†“ Free Session 0 Adventure — characters are created during play using Demiplane, with no advance setup required šŸŽ² Build Together at the Table — we’ll create characters as a group so everyone understands the system and the party works well together šŸŒ Tied to the Story — each character is connected to the wasteland and the campaign’s opening situation ⭐ Level 1 Start — all characters begin at Level 1 🧭 Beginner Friendly — no prior experience with Fallout: The Roleplaying Game is needed

The current party

The party is a couple of wasteland survivors: (2/5) A Mojave Mailman (Face/Survivalist) and a Vault Dweller from Vault 34 (Ranged/Melee Combatant)

What to expect

Preparing for the session

šŸŽ§ Discord — used for voice chat and session coordination 🧬 Demiplane — used for character creation and character management šŸ—ŗļø Roll20 — used for maps, dice, and gameplay šŸ†“ Free Accounts Required — players will need free accounts on all three platforms šŸ“© Invites Provided After Booking — you’ll receive links to the Discord server, Demiplane campaign, and Roll20 game once you join

What Empyrean GM brings to the table

šŸŽ¬ Cinematic, Story-Forward Play — atmospheric narration supported by ambient music and sound 🧭 Meaningful Player Choice — decisions drive the story and shape the wasteland āš”ļø Tense, Rewarding Encounters — combat and conflict matter and carry consequences šŸ“œ Rules as Written, With Style — consistency and fairness first, with room for truly cool moments ✨ Rule of Cool When It Counts — if it makes the story better, we lean into it

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Empyrean GM creates a safe table

ā¤ļø Player Comfort First — expectations, content boundaries, and Lines & Veils are established during Session 0 🚪 Open Door Policy — players may step away or take breaks at any time āøļø Breaks as Needed — pause the game whenever necessary, no questions asked āŒā­•ā“ X, N, & O Cards (Digital) — available at all times to adjust content in the moment

Content warnings

Safety tools used

Frequently asked questions