Delta Green: Impossible Landscapes
The only way out is through... What happens when an idea turns deadly?
$30.00
/ Session
Details
Weekly / Thursday - 1:00 PM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
FEAR IS A FRACTAL …and your world is a lie. A horror freed from an antique book reverberates through reality, shaking things, reordering them and making them run like wax. Doors open to endless Victorian hallways where threats stalk the shadows on clockwork limbs, cold metal seeking the warmth of blood and bone. Madness pursues at every turn, baring its teeth to speak your name, and you can’t escape because it’s inside you. But don’t despair. There is hope. A King waits for us. Beyond the tumbledown façade of the world we know, through the twists and tunnels of human imagination, past the edge of everything sane, the King in Yellow waits in the country of Carcosa. The place all madmen go. There, and only there, is the answer to everything. The last answer. IMPOSSIBLE LANDSCAPES is the fi rst campaign for DELTA GREEN: THE ROLE-PLAYING GAME. Four operations sprawl across decades and the immeasurable stretches of nightmare. Harrowing investigations and the bitterest truths test the mettle of the most accomplished Agents.
Game style
Roleplay Heavy
Puzzle / Mystery Focused
Meet the Game Master
5 years on StartPlaying
347 games hosted
Highly rated for: Creativity, Storytelling, Sets the Mood
About me
Charles began role-playing at the age of 15, starting with Earthdawn and Shadowrun before moving on to more mainstream titles such as Dungeons & Dragons 3.x. After high school, he began to run games of his own, and discovered that to be more fulfilling than playing in them. Since then, he has found a passion for running games of all types, from fantasy to horror and most things in between. While he prefers horror-centric themes, he is often fond of over-the-top fantasy, with 13th Age being his go-to for just that. Charles' niche is in telling highly 'cinematic' games, utilizing a 'virtual camera' to help establish more consistent shared images for the group. He has found this not only helps immerse people more in the drama, but enables longer lasting and clearer memories of an event, since everyone is "seeing" the same thing. If you are looking for someone to run a one-shot, a long-form campaign, fantasy, sci-fi, or horror (please let it be horror!), Charles might just be the right fit for you. And with an emphasis on high player agency in cooperative storytelling, that will most likely be the case! Furthermore, if you're new to role-playing, Charles has had great success at being an ambassador to such an amazing hobby. He has started dozens and dozens of people on their TTRPG journeys, and loves to see people fall in love with TTRPGs as he did. While he has a strong bent for telling horror stories, he is also very adept at telling stories of almost any tone and genre: serious fantasy, silly sci-fi... You name it, he can probably run it!
View Profile →Character creation
Creating your character
Character creation will be done during session zero, which is free. Here, we will make sure that all players have legal characters, per the rules, and that they can function as a cohesive group with the other characters. Furthermore, we will discuss potential themes as well as getting a feel for what the players themselves are looking to get out of playing a horror RPG.
What to expect
Preparing for the session
Really, there is no need to prepare. If you have the time, reading through the core book and familiarizing yourself with the general rules is ideal, but not necessary. You will need a microphone, as well as headphones. You will also need to setup a free account at https://forge-vtt.com. This is where we'll be connecting to the virtual tabletop. You will need to join the Discord (https://discord.gg/FqxCBFY), as that is where we will be using voice. And you will need to join the game via Forge. That link will be provided in the Discord.
What The Sinister Storyteller (Charles Ulveling) brings to the table
Since it's virtual, no one really needs to bring anything except a good attitude and a willingness to cooperate with others.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How The Sinister Storyteller (Charles Ulveling) creates a safe table
The Delta Green Roleplaying Game is built on the bones of the Basic Roleplaying Game, wherein you use percentile dice to determine success or failure. It is very easy to learn, and you'll feel right at home in the horror within minutes! We will use the standard safety tools, including but not limited to the X-card. If something is crossing the line, you are empowered to bring attention of that to the GM and we will readjust the course of the session to ensure everyone is comfortable.
Content warnings
Safety tools used