Waterdeep: Dragon Heist • A fast-paced urban treasure hunt
One city. One hoard. Welcome to Waterdeep! (where every smile hides a knife)
$25.00
/ Session
Details
2 players following this game
Weekly / Saturday - 5:00 PM UTC
Jul 4 / Session 14
Session Duration / 2–2.5 hours
4 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
The city of Waterdeep is loud, crowded, and full of opportunity. Power moves through back rooms and whispered deals, and somewhere beneath it all lies a stolen hoard of gold large enough to change everything. Somehow, you’ve been pulled into the race to find it. Waterdeep: Dragon Heist is a roleplay-focused, intrigue-driven adventure where words can be as powerful as weapons. Expect investigations, political schemes, dangerous factions, meaningful consequences, and combat when things inevitably go wrong. Your backstory isn’t decoration, it’s part of the city now. _________ After GMing with more than 100 players, this is what I've noticed about my games: • We tend to roleplay as much as feels comfortable. Sometimes less, sometimes more. Either way, no one seems to mind. • The story and the PCs are often serious, but we can't help ourselves when an opportunity for a silly scene presents itself. • There is a tendency for campaigns to reach their conclusion, and the majority of players tend to attend every session. • Not every player arrives with a backstory, but those who do often get to complete their character arc, and those stories frequently become some of the most memorable moments of the campaign.
Game style
Theater of the Mind
Game themes
Meet the Game Master
1 year on StartPlaying
56 games hosted
Highly rated for: Creativity, Storytelling, Rule of Cool
About me
Well met! I’ve been GM-ing since 2019, my storytelling style tends to be gritty, character-driven fantasy with enough humor to bring out the occasional laugh. I draw inspiration from writers like Joe Abercrombie, George R. R. Martin, and Tolkien. I’m also influenced by video games such as The Witcher, Shadow of the Colossus, and Heroes of Might & Magic. At my table, player freedom is at the core of the experience. I enjoy it when players test the limits of my imagination and push the story in unforeseen directions. I tend to return the favor by placing players in situations where they have to improvise on the fly, which can be both challenging and rewarding. If you enjoy that type of challenge, you’ll likely have a good time at my table. My goal is always to create a vivid theater-of-the-mind experience where players can unleash their creativity and leave with unforgettable stories. I favor theater-of-the-mind GM-ing because I want to mimic the feeling of a real-life table as closely as possible.
View Profile →Character creation
Creating your character
During Session 0, we’ll go through character creation step by step and discuss how each character fits into the world.
The party are level 3, we've completed acts 1 & 2. 3 more to go. The company: - Rowan the Rogue - Barley the Cleric - Salamon the Ranger - Leroy the Fighter
What to expect
Preparing for the session
A Theater of the Mind experience, we'll be using Discord - which is the only app you need. No virtual table-tops. We want to mimic a real-life table experience as closely as possible.
What IvanGMT brings to the table
We will be using the 5.5e D&D ruleset - if your not familiar with the latest edition or the 2014 version, I'll provide guidance. Gameplay wise this is a Theater of the Mind table, no other apps aside Discord are required. I have years of experience running D&D adventures & there will be occasional ambient/action music. Using a camera is up to each individual, I have mine on.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How IvanGMT creates a safe table
Even before session 0, we'll have a chat concerning No-No subjects, if you have any. Stars and wishes apply, meaning your experience and preferences are taken into consideration.
Content warnings
Safety tools used
