Blood in the Sands (Based on Sands of Doom)

Blood in the Sands (Based on Sands of Doom)

An ancient mummy pharaoh has risen and only your party can stop him before he conquers the region.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$10.00

/ Session

Details

Custom / Monday - 9:00 PM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Somewhere between The Mummy and The Red Hand of Doom sits this adventure. Excavate lost treasures, gather allies, tackle the ethics of a plutocratic state and defend a siege against an evil Mummy/Lich. Warning: The nation you will be defending is by no means a good nation. The idea of this campaign is that you are fighting for it on behalf of the good people who live within it who are trying to make it better. See content warnings for more specifics. Learn real world archeological technics which slaying hordes of undead minions. This campaign is based off of a 5e adventure "Sands of Doom" with significant changes to the story as well as the system.

Game style

Dungeon Crawl

Sandbox / Open World

Roleplay Heavy

Meet the Game Master

Less than a year on StartPlaying

1 game hosted

Highly rated for: Storytelling, Inclusive, Teacher

Average response time: 1 hour

Response rate: 100%

About me

Hello my name is James and I have been playing tabletop rpgs since I was 6 years old. I am a second generation nerd who loves running games in a variety of systems and would love to craft a campaign specific for you.

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Character creation

Creating your character

First session will involve character creation using the Genesys rpg system with some added campaign specific options.

What to expect

Preparing for the session

They will want a Roll20 and a Discord account. A working headset and Mic is preferable. Details on a discord server to join will happen before session 1.

What James Windus brings to the table

I love to do voices for characters. I want to incorporate real world archeological lessons and techniques. I want to give the players ethical conundrums on what to do in the face of immense and powerful evil, and give them the opportunity to prove themselves truly heroic.

Homebrew rules

There will be some additional character creation choices at the first session when characters are built. If done for Genesys the system does not use maps for combat usually so I have my own "rough battle map" style for it. For 5e potions are a bonus action.

Equipment needed to play

Internet

Computer

Microphone

Safety

How James Windus creates a safe table

I will be using the X, N,O method but I call it "Stoplight" using green, yellow and red. Same concept though.

Content warnings

Safety tools used

Frequently asked questions