Draw Steel: Fall of Blackbottom
Prepare to step into the shoes of a cinematic, heroic and tactical fantasy game with this full fledged campaign.
$15.00
/ Session
Details
Weekly / Tuesday - 1:00 AM UTC
Session Duration / 3 hours
0 / 5 Seats Filled
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About the adventure
NOTE: In games with no or little players time may be negotiable (can shift back or forward a couple of hours so don't be afraid to DM me) NOTE 2: If you refer a friend you both get a 25% discount. This campaign is for those that are already acquainted with Draw Steel and wanna see what the system has to offer in its entirety. - Be prepared to navigate the city of Blackbottom as its being attacked. - Interact with the city including a cast of NPCs and its streets, alleys and sewers. - Fight Ajax's forces including the patchwork soldiers and their demonic forces. - And more such as: Maps! Negotiations! Montage tests! Draw Steel is a Tactical, Heroic, Cinematic, Fantasy RPG from MCDM - fight monsters, save the day, be a hero! Draw Steel is often compared to games such as D&D 4e, Lancer. and other 'crunchy' tactical fighting games. This is true, however I am generally averse to those games outside of curiosity - this one surprised me positively during my experience as GM and player. How much interaction there is outside of your turn and the real importance of tactics brings the gameplay out of the usual slog of waiting for your turn as is familiar from the world's most popular RPG. You have many cool and impactful things you can do even at level 1. I'm looking for 4-5 players to run the Fall of Blackbottom. The full adventure is said to take ~10 sessions to complete. Sessions will run for 3 hours on a weekly basis. We'll use Owlbear Rodeo for maps, and PDFs for the pregenerated character sheets (though you are welcome to make your own characters if you so desire).
Game themes
Meet the Game Master
1 year on StartPlaying
Highly rated for: Creativity, Knows the Rules, Inclusive
Average response time: Under 1 hour
Response rate: 100%
About me
A GM from Europe (however adaptable to any time zone) I've been GMing a variety of TTRPGs for about 5 years for my personal group of friends and have been looking to expand beyond that circle and hopefully give others the chance to create their own stories. I GMed a variety of systems including: Cyberpunk 2020, Cyberpunk RED, City of Mist, Otherscape, Blades In The Dark, 2400, Grimwild, Mutants and Masterminds 3e, Triangle Agency, Mork Borg, Mothership, Dune 2d20. And I am familiar with many more, outside of GMing I alo just love to discuss TTRPG design and the hobby as a whole, I read TTRPG books just because I think its fun to see what they have to offer. I can GM both crunch heavy game-y systems like MnM 3e but also narrative light ones like 2400. The playstyle however also skews towards a shared narrative and a lot of the times 'The Rule of Cool' since I think TTRPGs are first and foremost there to entertain us and bring fun.
View Profile →Character creation
Creating your character
You will be able to choose from pregenerated characters that are ready to play, easy to digest and learn or if you feel like it you may create your own character and ask for help along the creation.
What to expect
Preparing for the session
DM me to get an invite to a discord server, make sure you can run Owlbear Rodeo on your browser and that you have a working microphone and headset.
What Ozzy brings to the table
- Music Bot in a discord server - Owlbear Rodeo maps with tokens and addons tailored for Draw Steel - Reference rules pdf
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Ozzy creates a safe table
- Classic safety tools such as Lines and Veils and also talking over these things in session 0
Content warnings
Safety tools used