Magister-Lor: Tales from the Wild Blue Yonder (Optional teaching

Magister-Lor: Tales from the Wild Blue Yonder (Optional teaching

Ancient demons stir, twin destinies collide, and the last guardian of balance faces impossible choices among the floating worlds of Wild Blue Yonder

TYPE

Campaign

SYSTEM

Tales from the Wild Blue Yonder

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 4:00 PM UTC

Session Duration / 2–3 hours

Campaign Length / 3–20 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You are drawn into the sanctum of Magister-Lor, last survivor of an ancient order that bound world-destroying demons in crystal prisons high above the clouds. Lor has secretly trained Kai Tuvari, whose blood is bound to the Essence that lights the sky-star itself. But Kai’s twin, Kel, rejected and untrained, has forged a dangerous pact with the imprisoned demon Setarra, whose whispers promise freedom, power, and vengeance. Now the crystal prison cracks. Leviathans stir in the depths below. And the twins stand on opposite sides of a cosmic betrayal. This is a character-driven, cinematic fantasy drama about: Duty versus compassion Power that demands sacrifice Whether ancient enemies can ever truly change Players take on pre-generated characters with strong emotional ties, clashing goals, and built-in story arcs. The game thrives on bold choices, moral conflict, and dramatic consequences, guided by a fast, flexible narrative dice system. • Navigate sky-islands, ancient ruins, and shifting political powers • Decide the fate of imprisoned demons — destroy, redeem, or release • Confront family, betrayal, and impossible moral choices • Shape the future of the Wild Blue Yonder through their actions Perfect for players who enjoy: Story-first roleplay Emotional character arcs Cinematic action without heavy rules Feels like epic sagas

Game style

Puzzle / Mystery Focused

Roleplay Heavy

Meet the Game Master
Artist
Game Designer

Less than a year on StartPlaying

1 game hosted

Average response time: 13 hours

Response rate: 100%

About me

I like to learn new RPGs and systems so picking up a new game type is easy and enjoyable. I prefer open world type DMing based on the players backstories and play preferences. I never liked railroaded scenarios or DMs that ignored the actual players. That is why I got into DMing. I like to create open worlds when I can and do use or start from premade scenerios sometimes but like to create the world.

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Character creation

Creating your character

You play existing story characters.

What to expect

Preparing for the session

Discord, Roll20. You play existing story characters.

What Tyler Branch brings to the table

Collaborative storytelling Player-driven choices Strong NPCs with clear motivations Focus on keys, beliefs, and emotional consequences Play an existing character in an epic story

Equipment needed to play

Internet

Computer

Microphone

Physical Dice

Safety

How Tyler Branch creates a safe table

Listed. Full content warnings Fantasy Violence Demons / Supernatural Threats Emotional Conflict Between Characters Betrayal Moral Dilemmas Dark Themes Implied Harm Mind Control / Magical Influence

Content warnings

Safety tools used

Frequently asked questions