Age of Cthulhu: Death in Luxor

Age of Cthulhu: Death in Luxor

An excavation in Luxor has gone silent. Ancient reliefs were uncovered, and something old and hostile has taken notice. Go. See what remains.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 NEEDED TO START
$20.00

/ Session

Details

Bi-weekly / Sunday - 8:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 3–6 Sessions

1 / 6 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/6

About the adventure

In 1924 the University of Chicago established the Oriental Institute in Luxor, Egypt. Better known as Chicago House, the institute performed architectural and epigraphic surveys of Medinet Habu, the Mortuary Temple of Ramesses III. Under the auspices of the Egyptian Antiquities Service, the epigraphic team and a small army of laborers set about unearthing the temple, which had sat undisturbed for over 3000 years. Late summer 1926: The team uncovers inscribed reliefs depicting Ramsses's defeat of "the Sea Peoples." Further excavation yields even greater finds of pottery, hieroglyphics, and more inscriptions. On the 18th of August, working late into the night, Professor Aaron Bollacher succeeds in translating the inscriptions that he believed would establish the Oriental Institute's preeminence in the field of archaeology: "... the unruly Great Green, whom no one had ever known how to combat, came boldly from the midst of the sea, and none could stand against them." By Bollacher's discovery, the staff redoubles their efforts, pouring over inscriptions and ordering round-the-clock excavations. Bollacher calls in old friends and old favors, assembling a team of experts to be flown in from across the pond. The mysteries of ancient Luxor are stirring.

Meet the Game Master

5.0

(48)

Streamer
LGBTQ+
Queer
Teacher/Educator

4 years on StartPlaying

157 games hosted

Highly rated for: Inclusive, Creativity, Storytelling

Average response time: Under 1 hour

Response rate: 100%

About me

Did a player just make a hilarious joke, or did I unleash an unspeakable horror on the party? Could be either. That’s part of the fun. I’ve been playing roleplaying games for over 25 years and running them for 15. I started with Dungeons & Dragons, but quickly fell in love with story-driven games like Call of Cthulhu, City of Mist, and many more. My specialty is introducing new players to roleplaying and helping veterans discover new systems they’ll love. Over the years, I’ve run long campaigns single session games, streamed games online in the UK and US, facilitated LARPs, and hosted sessions at conventions for renowned publishers like Chaosium and Hunters Entertainment from coast to coast of the US and Canada. I’ve also been a part of developing new digital tools to enhance the gaming experience — including RPG Stories, a virtual tabletop platform, and RPG Archivist, a tool that tracks your story and answers questions about your game while you play. Add in over a dozen playtests for new, pre-release roleplaying games and systems, and you’ll find I’m no stranger to picking up new players quickly and giving them a great time while they feel right at home. ⸻ 🎲 What I Offer ✅ A professional, experienced storyteller. ✅ Beginner-friendly games with clear explanations and a welcoming atmosphere. ✅ A safe, inclusive table. ✅ A chance to build a regular game night you’ll look forward to every week. ✅ Stories that range from epic fantasy to eerie mysteries, gritty noir, and cinematic horror. ⸻ ⭐ "This was hands down the best game session I've ever been in. I've been privileged to play with big names and many creators running their own games and adventures. I would play in a game run by MoraganJ over any of them" ⭐ “One of my favorite experiences at Gen Con 2024.” ⭐ "He took a group of new players to the game and led us through a captivating, suspenseful experience that introduced us to the game and told and amazing story." ⭐ "It felt totally organic in a way that I can say, without hyperbole, I’ve never experienced before in a one-shot like this." ✨ Let’s Roll Some Dice Whether it’s your first time playing or your fiftieth, I’d love to run a game for you. Let’s dive into new worlds, tell some amazing stories, and make sure every session is something you can’t wait to come back to.

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Character creation

Creating your character

Pregenerated characters tailored to the module are available for the campaign. Players can access them and check them out ahead of time, and if people would like to get together ahead of time to create their own investigators with me, I'll be available to so that too.

What to expect

Preparing for the session

Players will need a working mic, Roll20, and Discord account. I'll help with the basics of using them and the Call of Cthulhu 7th Edition rules as needed. The free quick start rules from Chaosium are available to read over at: https://www.chaosium.com/cthulhu-quickstart/

What GM MorganJ brings to the table

I'll have pregenerated characters, maps, and handouts. I also have the official Rulebook incorporated into the game on Roll20.

Homebrew rules

We'll be using the optional luck spending rule!

Equipment needed to play

Computer or Mobile Device

Headphones

Internet

Microphone

Webcam

Safety

How GM MorganJ creates a safe table

We will discuss lines and veils ahead of the start of the game, and we'll review how to use the others as well.

Content warnings

Safety tools used

Frequently asked questions