Vecna: Eve of Ruin - A Multiversal Adventure
A multiverse hopping grand adventure where the fate of countless planes hangs in the balance, all thanks to one of DnD's most memorable monsters.
$30.00
/ Session
Details
Weekly / Thursday - 8:00 AM UTC
Session Duration / 3–3.5 hours
0 / 5 Seats Filled
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About the adventure
The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse’s most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. A high-stakes adventure of epic proportions, this is an adventure designed for people looking to experience some high-level DnD action, regardless of experience. Beginning in the Forgotten Realms and travelling through Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk, you'll experience a full whistlestop tour of some of the most popular Dungeons and Dragons and save them from a terrifying fate. Or die trying.
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
As a professional author with over 15 years of experience, I know a thing or two about putting together a fun world to explore and play in, no matter the game. I do tend to prefer DnD, but any game with the potential for imaginative hijinks is going to end up on my bookshelf. I've run a number of campaigns, several of my own design and a couple of pre-written ones as well, and in each one the most fun I have is dealing with those moments when players go off-script. If you're looking for fresh, exciting games tailored to your party -- hit me up. I'll help you build it from the ground up if you like, along with a bit of an authorial flourish to bring it to life for you and your group. By the end of the campaign, you'll have a world you've made a real impact in, regardless of whether you took the expected path or not.
View Profile →Character creation
Creating your character
We'll do character creation in session 0, but feel free to prepare one in advance if you want. We'll be using the point buy or the array system, whichever you prefer, starting at level ten, and we'll put the character sheets into Roll20 for easy rolling once the game is going. DnD Beyond is also fine, you just might need to use the Beyond20 extension :) Feel free to use any official source books for character stuff, but just let me know if you intend to use something from outside the default player's handbook so we can make sure it's all a good fit and I can read up on anything esoteric :)
What to expect
Preparing for the session
You'll need a Roll20 account and a Discord account. We'll be using Roll20 for the maps and the dice, and Discord for voice. This means you'll need to have Discord installed and downloaded, and a working microphone. A webcam isn't required :) A basic understanding of the rules would be helpful, but don't worry too much about it - if we need to look things up, we'll look things up, not a problem. As mentioned above, you don't need to come with a character prepared, but if you do then be aware it'll need entering onto Roll20 or connecting via Beyond20.
What Steve K brings to the table
I'll be bringing a professional Roll20 account, maps, tokens, rulebooks, everything we need to get the game going.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Steve K creates a safe table
- Rules and dice rolls are to enhance the fun, not constrain it; expect the dice to take a back seat to fun roleplaying. - Session 0 is for introductions, rolling characters, and defining limits. - X, N, O cards can be messaged in private to the DM and will be acted upon with complete anonymity. - Basically: be nice, have fun, don't try and ruin anyone else's fun.
Content warnings
Safety tools used