🦷🦷GOD'S TEETH [New agents welcome!] [🏳️🌈 friendly table]
Delve into the deepest terror; a whirlpool of supernatural torment that is all too real is calling; an eye for an eye, a tooth for a tooth.
$15.00
/ Session
Details
13 players following this game
Weekly / Wednesday - 11:00 PM UTC
Session Duration / 2–2.5 hours
Campaign Length / 23–40 Sessions
4 / 6 Seats Filled
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One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
"GODS TEETH" is a set of operations that concern themselves with seemingly-inescapable cycles of despair, violence, and horror wrapped in a tight package of terrors both unique to the United States and not. This narrative takes places over 4 acts and 20 years where a terrible mistake not only haunts the agents but takes root in their reality. Like a record on repeat, each beat of each case from that moment of impact splashes and splashes its violence and damage into the agents' lives and casework. !! BE SURE TO READ THE CONTENT WARNING TAGS BELOW IN THEIR ENTIRETY BEFORE SIGNING UP. CONTENT WILL BE ADJUSTED TO ENSURE PLAYER SAFETY, BUT THESE ARE REAL CONTENT-DISCLOSURE TAGS (like 'dead dove do not eat' tags) FOR A STORY THAT IS HEIGHTENED FROM REALITY BUT WAY DARKER AND GRITTIER THAN MOST DELTA GREEN OPERATIONS !!
Game style
Theater of the Mind
Meet the Game Master
5 years on StartPlaying
823 games hosted
Highly rated for: Storytelling, Beginner Friendly, Visual Aid
Average response time: Under 1 hour
Response rate: 100%
About me
Writer, actor, professional game creator, and all-around "semi-pro" Storyteller! I wear many hats and do a lot of things; some may call me a jack of all trades. But the oldest, fondest, hat in my closet that I never completely take off is the hat of 'forever DM'. I'm very fond of opportunities to tell odd stories and I particularly love telling stories as a group activity. Paid DMing allows me to tell tales and do prepwork I wouldn't normally have the time for; given the opportunity, I'd be happy to work full time on it. For me, the title of 'forever DM' isn't a nag -- it's a commitment!
View Profile →Character creation
Creating your character
Character creation will be done on-server during our first meeting. No materials, supplies, or homework will be necessary prior to that game. Every character will be a 'Delta Green Friendly' and may have worked alongside Delta Green as a consultant in previous operations, but none of them are 'read in' to the program, minus one specific agent.
(CW: This narrative contains veiled references to child abuse and direct imagery of substance abuse, violence, religious cults, and contains themes of existential dread alongside the usual 'Cthulhu Mythos' feel. Tone will be somewhere in the neighborhood of True Detective Season One) Players of all experience welcome! This is a largely Theater of the Mind module with handouts and highly-immersive music and ambience, played on a hosted Foundry VTT instance with its own player-driven murder/cork board alongside other fun accessories. Players are agents who are new to the system and are all running new characters, minus one scarred veteran. New players will be folks unfamiliar with the Delta Green program and are 'Friendly Converts'. This module starts in the early 2000s and goes all the way to the 2020s with some time skipping here and there; we are presently in 2016.
What to expect
Preparing for the session
Please be sure to have access to Discord before the appointed time. I will message players an invitation link to the game discord the day before the game would begin as well as an invitation link to the Sqyre server it would be played on.
What Fate brings to the table
DeltaGreen is traditionally played Theater of the Mind with handouts -- I am running a 'heightened' version of that experience. Though we will largely stay Theater of the Mind, you can expect both custom handouts and animated scenery to draw you in to the world that much more alongside professionally licensed creeping ambience and music selected specially for Delta Green.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Fate creates a safe table
My intention is for you to be having a great time even as your agents are living through the darkest days of their lives. As such, we will be holding as part of our first session a consideration on what themes should be presented or be left absent, these will be lines and veils. If, however, at any point during the operations you have a problem with the content that is being experienced, I am happy to veil or even excise said content. That said, this narrative *does* concern child abuse and cycles of violence that can only be (strongly) veiled as it is central and core to its theme.
Content warnings
Safety tools used


