Pillar of Gods: Conquest | PASSION PROJECT CAMPAIGN
The world is in shambles following the second collapse. Now is your chance to take command as a member of a noble family and bring order to the chaos!
$12.00
/ Session
Details
Weekly / Thursday - 1:00 AM UTC
Session Duration / 3.5–4.5 hours
Campaign Length / 10–20 Sessions
1 / 4 Seats Filled
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About the adventure
Hook: Have you ever wanted to play as a dragon blooded nobleman/noblewoman? Do you wish to command, delegate, and connive? Perhaps build diplomatic relations and fend off those that lurk in the dark? This is the game for you, intrigue, roleplay, combat all await you in this campaign. Do not sleep on it! Type of Game: This is a game for those enjoy heartfelt characters, intrigue, and roleplay. Combat is also also an essential part, I encourage strong builds as I like my combats dangerous, quick, and meaningful. I generally have a combat once a session to every other session. I avoid grindy combat. My Setting: A shattered world torn apart by creatures of myth only the strongest of peoples survived. Until now the world has been ruled by squabbling savages, the dawn of a new era has begun, one of peace and security. The Children of Fikas will tame this land. You will take part as sons/daughters of Fikas and complete his conquest bringing order to this untamed land. You will be from one of the three families, Liang, Brunel, or Czerka. These three families are descendants of Fikas a reclusive dragon who supposedly slumbers in Mount Stolberg. These descendants are often gifted with great power from the blood pumping through their veins. You will be able to play which ever class you want but you will only be able to pick from my three custom races and your ages will be 18-25. This isn't necessarily an evil campaign but your characters will be youth of an extreme regime.
Game style
Roleplay Heavy
Theater of the Mind
Tactical / Crunchy
Meet the Game Master
About me
I am a friend of the people and a passionate enjoyer of GMing roleplaying games. I have been part of this hobby for eight years, and it has connected me to a diverse range of enjoyable people while teaching me a great deal about storytelling. Something you should know about me is that I am a role-player at heart, I love creative players, and I really enjoy medieval history (with a particular fascination for trebuchets). I value living worlds that react meaningfully to player decisions and take themselves seriously... most of the time :). Achieving a flow state where characters truly come to life is my top goal. If you choose me as your GM, I will ensure that your character and their decisions take center stage alongside the other player characters, while also delivering engaging and fun combat encounters.
View Profile →Character creation
Creating your character
We will have a session zero Session Zero (which will be free of charge as well as the first session) but I would like you to look over my requirements below and have at least a vague idea of the character you want to make BEFORE session zero. Yeses -Choose whatever "background" you want for stat purposes, but flavorwise you will all be well tutored nobleman/noblewoman. On top of that you will have the blood of dragons in you so in the setting you will be very powerful relative to "normies." You do not have to pick non-magical class, as some are born without magic powers. -We are also going to ignore most class flavor, for example, you can play a 'cleric' but you get your powers from your bloodline. -5e 2024 classes/rules -Only races from my custom race list --Brunel (hobgoblin) --Liang (dragonborn) --Czerka (hobgoblin) -Character backstories (I will use them!) -Concept Art (if you want) -Point Buy -Strong Builds -(i am open to creative ideas that break the rules but do not expect a yes) Nos -Multiclassing -Unearthed Arcana (unofficial classes) -Fun (JK) (please don't make me regret allowing rogues)
Characters of noble decent, a selection from my custom race list, Team Oriented and 90% attendance.
What to expect
Preparing for the session
DNDBeyond, Discord, and Roll20. We will largely build our characters on DNDBeyond and use roll20 as the table for crombat and doodle sketching. Also for discord I do not require a camera, but I do prefer it.
What Jacob brings to the table
I do voices and I use theme appropriate music. I like some difficult combat but I will always make deals with players if they wanna do something "sick nasty" (awesome).
Homebrew rules
These are the Homebrew Rules I use but the game is pretty much the same as vanilla(I will explain in-person, but these rules just make DND slightly more brutal both for players and enemies) -Gritty Healing rules -Bigger Crit damage -Animal Handling Skill is replaced with the Shivers skill (6th sense) -Prone takes an Action to get up from. -Desperation -Homebrew Races
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jacob creates a safe table
Session Zero will have a large part dedicated to the social rules at the table such as the following: -Going over the content warnings -Building a character with team orientation in mind -If there is an issue I will pull you aside discretely --If you have an issue with my behavior, I ask that you pull me aside discretely and we can sort it out -"Striking Out" (if I have serious issues with your behavior and it is not fixed you will be kicked) Big No -No more than 2 beers -No getting high during the game (nothing against it just not suitable for my sessions) -No in game sexual assault of any kind -No real world human racism -No absolutely down right horribly depraved stuff (if you need clarification just msg me)
Content warnings
Safety tools used
