The First Days of Magic, Exploring the Post-apocalypse

The First Days of Magic, Exploring the Post-apocalypse

The great cities of man lay in ruin, only some pockets of civilization now remain, but something new is waking out there...

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Saturday - 1:00 AM UTC

Session Duration / 3–4 hours

Campaign Length / 6+ Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

The elders warn of going out beyond the reaches of the village, out into the ruins and beyond. Many have gone that way thoughout the years and none have returned. This is a post-apocalypse setting where magic is only just beginning to emerge, so I intend for this campaign to be new-player friendly in at least that regard where both character and player may discover new abilities at the same time. For more experienced players, there are some limitations intended that may provide for interesting RP opportunities. This will be an open world exploration game where the further one goes from home, the greater the danger...

Game style

Rule of Cool (RoC)

Sandbox / Open World

Hexcrawl / Exploration

Combat Lite

Meet the Game Master
Streamer
Hispanic/Latinx
Neurodivergent
Artist
Multi-lingual

Less than a year on StartPlaying

Highly rated for: Creativity, Voices, Sets the Mood

Average response time: Under 1 hour

Response rate: 100%

About me

Hi im Blas, though i go by Vertion online, I have been playing and GMimg Dungeons and Dragons for close to 10 years now, but in spite of all the stories i have seen and told, i do think i have many more still left yet to tell. In general i prefer to make and use my own material and i have much left to learn on Foundry VTT which has recently become my platform of choice. Besides D&D, i have interest in the Legend of the 5 Rings TTRPG, as well as Avatar Legends.

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Character creation

Creating your character

Character creation would be handled in session 0, using 4d6 dropping the lowest to determine character ability scores, some character limitations are intended for this campaign based on how the story begins and it being a post-apocalypse and these will be discussed accordingly.

What to expect

Preparing for the session

Discord is required for voice chat and campaign management preferably deidacted microphone/headset. Foundry VTT will be used for scene-setting and combat, exploration and character management, needing only desktop browser access from players.

What Alban Vertion brings to the table

Due to the setting and my own style, it is a very rule-of-cool environment where anything might happen and certainly anything may be attempted, it is intended as a survival/exploration open world. Much as i like doing voices, the setting has its limitations on that, buit i certainly will try! Combat is meant to be somewhat tactical, some theatre of the mind, depending on the severity and experience and desire.

Homebrew rules

Custom ancestries and items, flexible magic, failure-forward combat, bonus action potions.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Alban Vertion creates a safe table

All details to be discussed in session 0, including a special channel in Discord for keeping track of lines, veils and limits as messaging separate from the intended VTT, occasional breaks for bio/checking in, summary and aftercare at the end of each session.

Content warnings

Safety tools used

Frequently asked questions