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Fists of the Ruby Phoenix
Enter the Ruby Phoenix tournament, and Fight for your place in history. Engage the many threats of Danger Island and return home Victorious!
$25.00
/ Session
Details
Weekly / Saturday - 8:00 PM UTC
Mar 7 / Session 3
Session Duration / 2–4 hours
4 / 5 Seats Filled
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Schedule
About the adventure
Join the Ruby Phoenix Tournament in this level 11-20 Pathfinder 2e Campaign! Travel to the far east, to Danger Island. Enter the tournament and fight your way through the qualifying rounds for the chance of winning one of 8 spots in the Tournament Finals. You'll face powerful foes, and supernatural monsters as you attempt to earn the favour of Hao Jin and win the tournament. This adventure takes place on Danger Island, a remote island in south eastern Minata. A Nation known for pirates, kaiju, and even dinosaurs. Danger Island itself is no exception, earning its name by being one of the more dangerous areas in Minata, and the chosen site for the Ruby Phoenix Tournament. You and your allies will fight the strongest warriors from throughout Golarion, and the very environment itself. On danger island, only the strong survive, and only the legendary win the grand prize of the Ruby Phoenix Tournament. This game is full of combat, myths, and legends. Set on a great and dangerous island with a wide variety of combatants and NPCs. You'll test your skills and tactics as players just as your characters will test their strength. Welcome warriors, to Danger Island!
Game style
Combat Heavy
Rule of Cool (RoC)
Rules as Written (RaW)
Game themes
Meet the Game Master
About me
Hi, I'm Seán. A game master of 7+ years and a TTRPGer for over 10 at this point. Since the panini I've bounced between jobs a fair bit as many have, and have recently decided to try giving running public games a shot in hopes of being able to step away from traditional employment. I'm a big ol Tolkien and fantasy nerd, favourite books, games, shows and movies include LOTR, The Dresden Files, Avatar the Last Airbender, Fullmetal Alchemist, The Elder Scrolls, Fallout, Mass Effect, and Dragon Age. I live in the Scottish borders, a little while out from Edinburgh. So while I'll mostly be running games online, get in touch if you'd like to arrange an in person game!
View Profile →Character creation
Creating your character
We can create characters on Pathbuilder and Foundry VTT, an app similar to roll20. The link to which will be posted in the discord before the session starts. Players will start at level 11 for the first session, with later sessions starting at higher level. You don't need to bring a character, just a rough concept. Do you want to be an archer, shooting arrows from afar? A warrior protecting the party? A healer keeping the party alive and healthy? Or, do you want to be casting spells, and mastering the arcane arts? this will give us a place to start and we can hone in on exactly what to do from there. If you aren't sure, I'll provide some pre-generated characters for you to choose from. You may wish to prepare your character ahead of time through Pathbuilder, but I will be able to tutorial the process for new players.
What to expect
Preparing for the session
You won't need to bring anything, just a good microphone and a discord account made at least 10 minutes before joining the game. Foundry is browser based, locally hosted on my own server and is always online. Webcams are optional.
What Seán brings to the table
I'll be providing foundry, a community discord with mod team and discord bots, as well as my own library containing all existing PF2e rulebooks which are visible as PDFs in the Foundry App. Foundry also has all game rules, ancestries, backgrounds, classes, items, and spells preloaded in the world. We'll also make use of a number of digital tools in foundry such as digital dice and a number of optional settings to make the gaming experience easier.
Homebrew rules
Free Archetype
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Seán creates a safe table
We'll discuss the safety tools at session zero, as well as at the start and end of each session as necessary to ensure we're all on the same page. Most of our safety tools are automated through foundry, and I try to encourage a casual, relaxed environment where people feel comfortable. This often includes talking about what we all got up to during the week, if anyone has seen any good shows or movies, and generally "warming up" the space with some light conversation before we get into rolling dice. Session zero will consist of Character creation, sharing of the google doc and topics therein, we'll also go over the use of X cards in Foundry VTT as well as a basic primer for anyone new to the foundry system. We'll also cover helpful tips, links, and tools to help you prepare for your first steps into Pathfinder 2e. After session zero, for the first half hour of each game we'll take some time to go over a few documents, including campaign notes, homebrew rules, RPG consent lists, as well as lines and veils. Everything will be accessible via shared google document that anyone can edit and will be pinned in the group discord channel. To get the Discord Link, please message me through the StartPlaying app. I'll do my best to respond as soon as I can.
Content warnings
Safety tools used


