Session 0 & 1 Free! | Dead Suns | SF2E | Level 1-13

Session 0 & 1 Free! | Dead Suns | SF2E | Level 1-13

When a fragment of an ancient superweapon emerges from the depths of space, it's a race against time as several factions all vie to control it!

TYPE

Campaign

SYSTEM

Starfinder 2e

LEVELS

1–13

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Friday - 7:00 PM UTC

Jan 30 / Session 1

Session Duration / 3–4 hours

Campaign Length / 1–25 Sessions

4 / 6 Seats Filled

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Schedule

Fri, Jan 30 | 7:00 PM – Session 1

Fri, Feb 06 | 7:00 PM – Session 2

Fri, Feb 13 | 7:00 PM – Session 3

Fri, Feb 20 | 7:00 PM – Session 4

Fri, Feb 27 | 7:00 PM – Session 5

Fri, Mar 06 | 7:00 PM – Session 6

Fri, Mar 13 | 6:00 PM – Session 7

Meet your party members

4/6

About the adventure

The first Starfinder campaign, converted over to Starfinder 2nd Edition! All manner of dangers within the galaxy are all competing to get their hands on an ancient alien superweapon, and only you and your fellow adventurers are the ones capable and brave enough to stop them! In this campaign, you will... 🛸Travel to planets far and wide throughout the galaxy, from the lush jungles of Castrovel to the desolate wastelands of the undead planet Eox! ⚫Face off against all manner of threats - ranging from the street gangs of Absalom Station to the Cult of the Devourer! 🧠Experience an epic adventure, with plot threads that will go up all the way to level 20!

Game style

Rule of Cool (RoC)

Game themes

Meet the Game Master

5.0

(23)

Teacher/Educator
Game Designer

2 years on StartPlaying

334 games hosted

Highly rated for: Creativity, Knows the Rules, Rule of Cool

Average response time: 8 hours

Response rate: 100%

About me

I've been playing & GMing TTRPGs since the late 90s with D&D 3.5. There's something incredibly special to me about a group of 4-6 people coming together at a table to tell a story with ups and downs, party members discussing combat strategy amongst each other, and figuring out the right path to go forward. As a Game Master I believe my gamemastering style could best be described as a "beer and pretzels" kind of game; A casual environment with a strong emphasis on player fun. I take two different approaches to make sure that you have the best experience possible at the table: 1) Full Transparency. Whenever I make a ruling, I will give my reasoning along with the ruling. Any hidden dice rolls that are made during the session will be made available to view after the session (via dice stats). Additionally, I try to give out DCs before rolls are made to ensure that the stakes are properly set. I want to foster a safe play environment of trust and I believe that trust is something that should be earned. 2) I like to take a "Fun First" approach when it comes to rules. If the game's rules would require you to spend a ridiculous amount of time to do a simple action (i.e. drink a potion), I'll do some research into what the game has that mitigates it, or come up with houserules to mitigate any "feel bad" moments that these rules incorporate. Obviously there's enjoyment to be found in working within any rules constraints, so this is usually on a case-by-case basis on items that are persistent pain points. Overall, I strongly believe that my role is as a facilitator for the group to tell the story they want to tell. If the group wants to get up to whacky antics it's my job to hold a straight face and introduce respective consequences, and if the group wants to tell a serious story about overcoming difficulties it's my job to introduce road blocks along the way.

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Character creation

Creating your character

🟢Level 1 🟢Ancestry Paragon 🟢Starfinder Classes Only 🟡Starfinder & Pathfinder Ancestries Allowed

The current party

• No experience needed! New players are encouraged to join • All content needed to play is provided.

What to expect

Preparing for the session

🟢 Discord Account 🟢 A working microphone for voice chat 🟢 A browser and computer capable of running Foundry VTT 🟡 A Pathbuilder Account (Recommended but not Required) Rules research is not required but encouraged; I will do what I can to make the rules of the game easy to digest and explain how they work in-play.

What Duncan brings to the table

I will provide players with a fully outfitted adventure module that includes high resolution splash art, special effects, and automated character and NPC sheets. Additionally, I will rescale encounters depending on group difficulty preference and bring a high-quality server for optimal play.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Duncan creates a safe table

The following will NEVER appear in my games ❌ Sexual Assault / Non-Consensual Sexual Encounters ❌ Pet/Animal Death

Content warnings

Safety tools used

Frequently asked questions