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Vecna: Eve of Ruin
The multiverse is unraveling and only you can stop the mad archlich from rewriting reality itself. High stakes, epic power, legendary battles.
$30.00
/ Session
Details
Weekly / Saturday - 12:00 PM UTC
Session Duration / 2.5–3 hours
0 / 6 Seats Filled
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About the adventure
Jump into the ultimate high-level D&D experience as you chase Vecna across dying worlds! This legendary campaign takes you from level 10 to 20, wielding reality-bending magic and legendary artifacts as you race to save the multiverse. I've rebuilt this adventure from the ground up, tighter pacing, deeper NPC connections, and enhanced encounters that actually challenge high-level parties. Every plane matters. Every choice has weight. The story flows, the combat hits hard, and you'll feel like the legendary heroes you're playing. My style? Story-first with tactical combat that makes you think. I use music, voices for major NPCs, and dynamic battles where the environment matters. Rule of Cool meets Rules as Written, whatever makes the moment awesome and fair for everyone at the table. Perfect for experienced players ready to embrace high-level D&D's full potential. Come prepared to make legendary choices, battle impossible odds, and save infinite worlds.
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Rule of Cool (RoC)
Combat Lite
Meet the Game Master
About me
Right, so I need to be honest with you from the start: I'm that GM who gets way too into character voices. Like, embarrassingly into it. My goblin merchant probably sounds more like a drunk uncle than anything threatening, but my players seem to love it, so here we are. I've been running D&D games for 7 years now, started playing when I was 12, and the thing is, I never really stopped being that kid who got absolutely obsessed with this game. It's gotten to the point where my mates joke that I need an intervention, but honestly? D&D helped me figure out who I actually wanted to be as a person. Sounds dramatic, but it's true. Here's what I've learned from running games for all sorts of groups: the best sessions aren't the ones where everything goes to plan. They're the ones where someone does something completely mental, everyone loses it laughing, and suddenly you're all invested in whether Gerald the Bard can actually seduce the dragon (he can't, but watching him try is half the fun). I'm from England, which means I'm chatty as hell in voice chat but somehow turn into an awkward mess meeting strangers in person. Makes no sense, I know. But put me behind a DM screen and I'll talk your ear off about lore, throw voices around, and probably get far too emotionally attached to an NPC you'll inevitably murder. My campaigns tend to be a mix of serious storytelling and absolute chaos, because that's what D&D should be, right? A place where you can be dramatic one minute and laughing until you can't breathe the next. Where you meet people from all over and actually connect over something ridiculous like arguing about what a gelatinous cube tastes like. If you're looking for a GM who takes the story seriously but doesn't take himself seriously, who thinks D&D is better as a conversation than a performance, and who will probably care more about your character's backstory than you do, then let's roll some dice.
View Profile →Character creation
Creating your character
Character creation happens before Session 0. We'll coordinate party composition and connections in Discord before we start. Creation Details: Start at level 10 Standard Array (15, 14, 13, 12, 10, 8) or Point Buy All official books allowed (run homebrew by me first) One Rare magic item + one uncommon magic item to start 2,500 gp starting gold Professions (This will replace backgrounds but it is easy to pickup). Characters can be from any D&D setting Create your character on D&D Beyond (I'll share all content). Character Creation will be done on 1-1 calls with the GM, before the Session 0 where we write a compelling backstory.
What to expect
Preparing for the session
After you join, I'll send you links to our Discord server and D&D Beyond campaign. You'll need free accounts for both. What you'll need: Discord account (for voice/video and between-session chat) D&D Beyond account (I share all content) Foundry VTT access (link provided, no account needed)
What Davi brings to the table
I run fully prepared Foundry VTT sessions with custom maps, dynamic lighting, and sound effects. All D&D Beyond content is shared, no need to buy books. You'll get character voices for major NPCs, curated music for every scene, and tactical combat with intelligent enemies that use the terrain. Boss fights have phases and legendary actions that make them memorable. I post session recaps in Discord and create space for between-session roleplay. Your backstory gets woven into the main plot, this is YOUR story as much as it is Vecna's. Rule of Cool when it's awesome. Rules as Written when it matters. Every player gets their spotlight moments. I adapt to your choices and make sure everyone at the table has a voice.
Homebrew rules
Perkin's Critical Hits: Base damage is maximized; roll again for brutal, cinematic effects. Potion Use: Can be drunk as a bonus action. To administer to an ally it is an action. Wounds System: Dropping to 0 HP risks lasting injuries or scars. Hope & Despair Dice: Acts of kindness or cruelty shape the world’s tone and fate itself.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Davi creates a safe table
After you join Discord, you'll get our safety tools document and campaign details. Session 0 covers Lines and Veils, content boundaries, and table expectations. During sessions, we use X-N-O Cards (digitally and verbally) so anyone can pause/adjust uncomfortable content in real-time. We take a 15-minute break halfway through every session, and Open Door policy means anyone can step away anytime, no questions asked. We end each session with Stars and Wishes, celebrating what worked and discussing what you want more of. If any session has intense content, we debrief and decompress before ending. I keep a private DM channel for any concerns you want to raise one-on-one. Communication is key, and I'm always open to feedback to make the game better for everyone.
Content warnings
Safety tools used