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Star Wars 5e || Play as Inquisitors || Foundry VTT
Bring a red lightsaber and a badass outfit and jump into this story-focused campaign centered around the rise of the first Galactic Empire.
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LEVELS
LANGUAGE
EXPERIENCE
AGE
$18.00
/ Session
Details
8 players following this game
Weekly / Monday - 11:00 PM UTC
Session Duration / 3–4 hours
4 / 4 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
⭐ I NEVER CHARGE FOR SESSION ZERO ⭐ This game is ongoing, but I made sure to make it 'episodic' so that people are able to join without missing major plot points. ⏳ Onboarding takes time. I need roughly 24 hours before a session to get a new player properly set up, character integrated, Foundry access squared away, expectations aligned. If your request comes in less than 24 hours before the next game, you'll be onboarded for the following session, not the same-day one. Always glad to have new players, just plan ahead a day. This is a custom campaign that I am making entirely from scratch, while remaining faithful to the lore and time period of just after Order 66. Join on Foundry VTT and experience the exciting POV of the baddies, during the most interesting time of the empire - it's beginning! You'll have the opportunity to pilot a starship built for long-range recon, alongside your party, and explore the galaxy by going on jedi-hunting missions suggested by the ever-growing bureaucracy of Imperial Intelligence, and look badass doing it. For now, you answer to the Grand Inquisitor, and then Lord Vader as you all carry out the Emperor's Will, and if you fail in your mission, you'll have to answer to them personally. But you have the assets of the Empire at your disposal! Two elite trooper squads will be at your command, as well as the private military reserves of the Inquisitorius branch of the Empire. Need to lock down an entire city so that a Jedi doesn't escape? Call in your Star Destroyer. This is a game where you play as the villains. You play as the winning team. You are hunters, and predators, and you provide no fair fight. But that's just the beginning. Perhaps, at some point, you may choose a different side as time flows ever forward. All that's asked is to keep a chill vibe and to come in the game with some form of force-using character, as you will be undertaking tasks as a member of the Inquisitorius, proving your power and hunting down that Rebel scum.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
4 years on StartPlaying
50 games hosted
Highly rated for: Storytelling, World Builder, Creativity
Average response time: 2 hours
Response rate: 100%
About me
Big 27 year-old nerd here. If you're curious as to the visuals of my game: https://www.youtube.com/watch?v=Argn1eWRX9A As a GM, I want to build something for people to have fun with, and escape their week for a few hours. Where every NPC you meet is someone you'll remember. Every choice your character makes will echo somewhere down the line. Some sessions you'll be on the edge of your seat. Others you'll be crying from laughter. Either way, we'll have fun and look forward to the next session.
View Profile →Character creation
Creating your character
A free session zero will be had to get used to Foundry VTT, the game, and any questions one might have. Use the character creator at https://sw5e.com/tools/mycharacters, and keep in mind the Inquisitor theme. STARTING LEVEL is 3.
What to expect
Preparing for the session
Players will need: - Working mic - CAMERA NOT REQUIRED - A character (https://sw5e.com/tools/mycharacters) - Discord Account - A browser program
What Cro brings to the table
I use a system known as Foundry VTT, which allows all sorts of custom animations, rolls, and music to be played. Here is an example: https://www.youtube.com/watch?v=Argn1eWRX9A
Homebrew rules
- CHARACTER DEATH - My ruling: When you fail three death saves, you are out for the entire session, unrevivable. You are given the choice to sluggishly return next session if possible, play a temporary side character, or make a different main character. If the entire party fails three death saves, the next session will likely be something akin to a prison break. Why: In my experience, players are sometimes too careful and afraid to make bold and interesting decisions because of the possibility of dying, and they instead do nothing. I think this ruling helps in that regard.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Cro creates a safe table
Comfort is huge, but the setting is dark and edgy. Do with that what you will.
Content warnings
Safety tools used


