The Carnival of a Lifetime! Get Lost in the World of Dreams!

The Carnival of a Lifetime! Get Lost in the World of Dreams!

Enter a dimension hopping Carnival and venture a journey to help a powerful being at the behest of an old Warlock.

TYPE

Campaign

LEVELS

3–10

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$5.00

/ Session

Details

Weekly / Saturday - 3:30 PM UTC

Feb 14 / Session 1

Session Duration / 2–4 hours

Campaign Length / 17–19 Sessions

4 / 6 Seats Filled

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Schedule

Sat, Feb 14 | 3:30 PM – Session 1

Meet your party members

4/6

About the adventure

In this adventure, events unfold as time goes on as you explore and interact with the fantastic Witchlight Carnival, a festival that appears every 8 years. This is the gateway to the Feywild, the world of fairies and magical tricksters. You will go into the Prismeer, a region in the Feywild to discover what has happened to an old Warlock's Patron as you discover more about yourself and your party. This entire adventure can be completed with or without combat, where roleplay, cleverness and creativity are greatly rewarded.

Game style

Combat Lite

Puzzle / Mystery Focused

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master
Artist
Game Designer

Less than a year on StartPlaying

8 games hosted

Highly rated for: Storytelling, Knows the Rules, Creativity

Average response time: 5 hours

Response rate: 100%

About me

I have 12 years of GM experience. I do different voices, role play NPCs and I can do any module or homebrew for Dungeons and Dragons and the same for Cyberpunk Red. I never shy away from bending the rules here and there for expedience's sake and to keep the fun going. I encourage creative role play. You want to slip a grenade in someone's pocket? It does 6d6 damage, but you know what? It was so clever and fun that- yeah- your target becomes a lump. You want to barter a shopkeeper's magic item or else you'll tell her husband about her secret money stash? Please do. I plan to run weekly sessions through Roll20. I will get maps necessary to ensure the fun and modules needed to enjoy the game the most. Curse of Strad? Sure. A mission from Keys from the Golden Vault? Absolutely. A homebrew campaign in Ravenloft, Theros or Ravnica? Got the books right here. Tales of the Red: Hope Reborn? Gotcha covered. My attendance policy is this: I pride myself with amazing attendance, I will be there every session. If half the players can't make it, I'll ask if we should cancel. If less than half can make it, then I will cancel. If one player misses the game, I don't believe it's fair to cut everyone else out, too. This policy is flexible though. 3-6 players is the amount of players I'm comfortable accommodating. Games tend to be 3-4 hours long, going longer or shorter sometimes depending on where we're at in the story. Wanna high energy DM? Gimme a shot. One Shot games are acceptable.

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Character creation

Creating your character

All races and backgrounds from the Players Hand Book are acceptable and so are the 2 races from The Wild Beyond the Witchlight. If you want more details on what it has, I have a pdf I'll be happy to give to you before the session 0. When creating characters, keep in mind to give them personality traits, ideals, bonds and flaws.

What to expect

Preparing for the session

Game is played on Roll20 https://app.roll20.net/join/20626774/v13Hqg Discord https://discord.gg/PMnA5ETr

What Glorious Doof brings to the table

I like to do character voices and I can implement music if the players want it. I like to remix combat where interacting with the environment and positioning make a big difference, so players can be more creative in the fights. I also use the Rule of Cool, if you cleverly plan, I have no problem giving you that well deserved victory.

Homebrew rules

I have homebrew items, spells and weapons to give out. If you roll a natural 20, I have "cards" to give that you can use a bonus at anytime during the session- cards such as "add a d4 to any check" or "add d4 to your damage"

Equipment needed to play

Internet

Computer

Microphone

Safety

How Glorious Doof creates a safe table

I do a session 0 before every session and I'll ask if there's any lines players aren't comfortable with. If something happened that made you uncomfortable, we can discuss methods of communication with that session 0.

Content warnings

Safety tools used

Frequently asked questions