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Elemental Journey - Wild Fire (lvl 20 one shot)

Elemental Journey - Wild Fire (lvl 20 one shot)

Stranded in the Plane of Fire, you must fight through raging elementals to reach a portal home. Can you survive the flames?

TYPE

One-Shot

LEVELS

20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$27.00

/ Session

Details

Once / Saturday - 4:30 PM UTC

Dec 6

Session Duration / 3.5–4 hours

5 / 5 Seats Filled

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Schedule

This game will begin once 3 players have joined

Meet your party members

5/5

About the adventure

After a multiversal collapse you wake up in the elemental plane of fire stranded with other heroes and the ashen remains of others not strong enough to endure the heat. Attempts to contact your plane of origin all fail, your only option is to reach one of the naturally occurring portals on the plane, fighting your way through elementals that want nothing more than to use you as fuel. Find your way home through the flames in this scorching lvl 20 one shot!

Game style

Combat Heavy

Game themes

Meet the Game Master

4.9

(188)

3 years on StartPlaying

1070 games hosted

Highly rated for: Knows the Rules, Creativity, Inclusive

Average response time: 9 hours

Response rate: 100%

About me

I decided to embrace my forever DM role and bring people into my world. I started DMing 5 years ago and always loved the world building aspect of the game, weaving backstories into the inner workings of a setting makes everything more alive. I did improv comedy for 3 years, so I try to bring a bit of comedy to all my games and adapt well to player's shenanigans.

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Character creation

Creating your character

Player's Handbook 2024 updates are in effect. All WotC material is approved according to the backwards compatibility guidelines. Multiclassing and feats are accepted. Starting level is level 20. Ability scores are selected with standard array or point buy. Use starting items from your class. Each player has 13 points and 2000 gold to use towards what magic items or additional starting gold they wants for their character. The points work as follows. - 1 point for a common magic item or 500 gold. - 3 points for an uncommon magic item - 5 points for a rare magic item - 7 points for a very rare magic item - 9 points for a legendary magic item No wish granting items or spells or simulacrum. You can also use gold to purchase items according to Sane Magic Item Prices. You are considered to have enough spell components to cast any spell that needs components with gold value, one time. You can use gold to buy more if you want, but some could be found during the adventure.

What to expect

Preparing for the session

Required: -A mic -Decent internet connection -Discord (Free) -Roll20 account (Free) -DnD Beyond account (Free) -Beyond 20 (Free DND Beyond browser extension) -A good attitude Optional -Experience -Video

What GM Sebastian brings to the table

I bring complex maps, knowledge of the rules, and a deep desire to have a good time with like minded individuals.

Equipment needed to play

Internet

Microphone

Computer

Safety

How GM Sebastian creates a safe table

I will sent the Consent Checklist, discord invite, and D&D Beyond campaign link upon acceptance into the game so you and I can prepare for the adventure, feel free to reach out if you have any doubts.

Content warnings

Safety tools used

Frequently asked questions