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DRAGON OF ICESPIRE PEAK đâïžđ | lvl 1-7 | Newbies are welcome
A dragon has taken residence in the nearby mountains, and you must fight for a town on the brink of destruction, one quest at a time.
$18.00
/ Session
Details
Weekly / Saturday - 5:00 PM UTC
Feb 21 / Session 4
Session Duration / 2.5â3 hours
Campaign Length / 20+ Sessions
6 / 6 Seats Filled
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Schedule
About the adventure
Prepare yourself to step into a land where the wind howls, the taverns are warm, and danger is always a short hike away. Youâll explore rugged hills, haunted ruins, secret caves, and a half-dozen quirky homesteads - all while a hungry dragon prowls overhead. This is a game where you choose the quests that speak to you and shape the story through your own cleverness, curiosity, and courage. You will make meaningful choices, chase rumors, hunt monsters, build relationships with local townsfolk, and discover what kind of adventurer you want to be. Whether youâre here for tactical fights, character-driven moments, problem-solving, or just to laugh with new friends, Iâll guide you every step of the way. No experience needed - seriously! I love introducing beginners to D&D and making sure everyone feels welcome and seen at the table. Expect a tone that mixes cozy fantasy, lighthearted humor, and moments of real heroism. Youâll have downtime to breathe, banter, and roleplay - but when the claws come out, so does the cinematic action. My job is to make you feel like youâre stepping into a living world where your choices matter, your ideas shine, and your characterâs journey feels personal. Youâll enjoy this game if you love the feeling of exploring at your own pace, being part of a supportive group, and experiencing a story shaped collaboratively with a DM whoâs excited, patient, and fully invested in your fun. Whether you're brand new or well-travelled in the realms of adventure, Iâd love to guide you through one of the most beloved starter campaigns in D&D 5e. Letâs make some memories in the frozen frontier. See you on the mountainside! đâš
Game style
Dungeon Crawl
Hexcrawl / Exploration
Organized Play
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
Less than a year on StartPlaying
3 games hosted
Highly rated for: Inclusive, Creativity, Sets the Mood
About me
Heyy heyy! Glad to see you here! I've been DMing for 3 years now and I now DM at my local game store! Although I'm no veteran, I fell in love with the game quickly and absorbed it's rules like a sponge. I have been told by my players that I truly was able to get them in the right mood and mindset with my storytelling and the atmosphere I create at the table whether through music, lights or the small things I add to fit the theme. I love DMing and I hope to have you join my table so we can tell great stories together!
View Profile âCharacter creation
Creating your character
* Level: Start at Level 1 (advancement throughout the campaign). * Ability Scores: Point Buy * Allowed Sources: Official 5e books (when in doubt, reach out! :) ) * Starting Equipment: Standard class/background equipment + 1 healing potion + 1 special trinket (this could be an heirloom, a keepsake, or a sentimental item that has no mechanical effect but adds to your character's story) + 1 common magic item of your choice * Homebrew classes or subclasses: Not used in this adventure * New Players Welcome: I will happily walk you through character creation before our first session and provide beginner-friendly options, cheat sheets, and guidance. ** Free session 0 included!! If you want, we can go over your character sheet during session 0 if you need support. I'd be happy to help you build it from scratch if you feel more comfortable that way, otherwise we can just review details together :) Session 0 will also be used to discuss safety tools!
What to expect
Preparing for the session
To be able to play, you will need: - A Discord account (I will be sharing with you the link to the server we'll be using) - A Forge VTT account (no subscription needed) - A D&D Beyond account (no subscription needed) - A character sheet (I will give you guidelines on how and where to create your character in the Discord server)
What Lucy Moon brings to the table
- Clear, patient guidance if youâre new - Supportive table culture (zero tolerance for any kind of hostility towards other participants) - Cinematic combat described vividly and with respect of your boundaries - Character-driven storytelling and fail-safe/fail-forward style in storytelling - Handouts, maps, and tools to help you visualize the world without spoiling the theatre of the mind - Flexible roleplay space where your creativity sets the tone - A DM who genuinely loves creating fun, cozy, chaotic, heroic moments for players - Full D&D Beyond Sharing: Access to the PHB, Tashaâs, Xanatharâs, and more. - Access to The Forge VTT: A premium, browser-based gaming experience (no software to download). - Master-Level Foundry VTT: Using dynamic lighting, multi-level maps, and custom soundscapes to make the horror feel real. - Growing âDiscord Community: You aren't just joining a game; youâre joining a living community. Youâll have access to a dedicated campaign category (private channels for your partyâs notes, lore, and strategy), character-building guides, and a "Tavern" to meet other players.
Homebrew rules
I have a few homebrew rules I like to use to keep the game immersive, but these are totally optional. If the group prefers to play it standard, we don't have to use them! - Blind Checks: I like to have Stealth and sometimes Perception checks be "DM eyes only." This keeps the action moving naturally without the roll result meta-gaming your next move. Example: Youâre in a dark forest and spot a glimmer out of the corner of your eye. You draw your sword and creep closer, convinced itâs a monster... only to realize it was just a glowing mushroom. If you saw you rolled a Nat 1, youâd already know it wasn't a threat, but this way keeps the tension real! - Hidden Death Saves: To keep the stakes high, Death Saves are rolled privately between the player and the DM. It keeps the rest of the party on their toes since they won't know exactly how close you are to the edge. - Critical Initiative: If you roll a natural 20 on initiative, you get to choose exactly where you want to go in the turn order once itâs set, giving you a tactical advantage to start the fight. Again, the first two are strictly "if the group is on board," so we can chat about them during Session Zero!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Lucy Moon creates a safe table
I use multiple safety tools to ensure a fun, respectful table: * Session 0 to align expectations * Lines & Veils * Consent Checklist * X & O Cards during play Your comfort matters! This table is collaborative and supportive.
Content warnings
Safety tools used



