Orrery of the Wanderer: an Eberron adventure
An ancient relic draws rival factions and shadowy cabals into a deadly race for its scattered pieces, and the ruinous secret they keep!
$25.00
/ Session
Details
Bi-weekly / Wednesday - 1:00 AM UTC
Session Duration / 3–4 hours
Campaign Length / 8+ Sessions
1 / 7 Seats Filled
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About the adventure
A customized version of the Acquisitions Incorporated adventure, the Orrery of the Wander, set in the world of Eberron! Like most new adventurers, you're desperately seeking that most elusive of quests – a paying job. But when a case of mistaken identity inadvertently brings your party into contact with a mysterious—yet incomplete—artifact, you are drawn into an ever-widening conspiracy that could shake the foundations of the world! Can you reassemble the artifact, elude the factions that seek your demise, and maybe, possibly, actually get paid?
Game style
Puzzle / Mystery Focused
Roleplay Heavy
Meet the Game Master
About me
As a GM, I enjoy weaving tales both epic and whimsical for my players' delight. With over a decade of guiding new and veteran adventurers online or at local game stores and charity events, I blend imaginative storytelling, cooperative play, and a passion for bringing people together to create unique experiences for players to enjoy. Step into new worlds and help shape our tale—there's always room for one more story at our table!
View Profile →Character creation
Creating your character
We'll play on using D&D Beyond to create characters and D&D Beyond Maps VTT for encounters and rolling. We'll start at level 1 with Standard Array attributes, Fixed HP, and starting equipment. Nearly every D&D Class or Species can find a place in Eberron, though there are some specific options available in the Eberron campaign setting that may tie in more appropriately. No Homebrew or Unearthed Arcana/playtest material, but if you have an idea for something from one of the official books that's unusual, let the GM know and we may find a way to incorporate it/balance it for the setting. If you're flexible, we can probably figure it out!
What to expect
Preparing for the session
We'll be running our sessions with a low technical learning curve, using a combination of Discord and D&D Beyond to create characters and D&D Beyond Maps VTT for encounters and rolling. All invites and links, including set up instructions and quick start guides will be provided upon booking. If you are new to those tools, don't worry! We can walk you through it and get you into the game quickly and easily!
What BrokenUnicorns brings to the table
I try to stay consistent with Rules as Written for a even-handed game, but lean into Rule of Cool when it makes for a more fun experience. I play my NPCs with unique voices and characterization to make them stand out. And while we have tactical maps and handouts to help set the scene, I try not to be limited by the tools and use Theater of the Mind when needed to help my players feel like an active part of the world.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How BrokenUnicorns creates a safe table
Everyone's safety and enjoyment are at the core of our game. We will leverage many of the tools in the ttrpgsafetytoolkit.com before, during, and after our sessions, and will discuss them in more detail during our first meeting/Session 0.
Content warnings
Safety tools used
