Dragon Delves - A Tale of Twin Wyrms
Twin dragons of ages old clash in the lands of Delinar during a period of political unrest. Will you survive the apocalyptic crash of twin titans?
$20.00
/ Session
Details
Weekly / Saturday - 4:30 PM UTC
Session Duration / 3–4 hours
Campaign Length / 20+ Sessions
1 / 6 Seats Filled
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About the adventure
Set in the kingdom of Delinar, players will be thrust in the center of a clandestine conflict between two powerful ancient dragons that is set to boil over and reshape the entire continent. The campaign will be centered around the Dragon Delves anthology of adventures released by WotC, but will be structured around the above conflict. This campaign will use the new 2024 ruleset. New and veteran players are welcome to join!
Game style
Rule of Cool (RoC)
Game themes
Meet the Game Master
5 years on StartPlaying
87 games hosted
Highly rated for: Creativity, Inclusive, Storytelling
Average response time: 16 hours
Response rate: 100%
About me
I’ve been playing D&D since I was 12 years old, and it’s a been a great passion of mine to this day. I started with AD&D 2e but have since shifted gears to learning and running 5e games. However, I’m up for potentially GMing 5e, AD&D 2e, MotW, or Starfinder upon request. Feel free to reach out if you have any questions or comments!
View Profile →Character creation
Creating your character
Feel free to get started on your character sheet in DnDBeyond once you use the link to join the campaign. We will roll stats together during session 0 where we will discuss and finalize your character sheets. Make your character sheet in DnDBeyond which is also where we'll run the VTT. You should come to the table with an idea of the character you want to play, but the character creation process will be completed during session 0. We will roll for stats during session 0. Feel free to use the 2024 Player's Handbook and Forgotten Realms: Heroes of Faerûn.
What to expect
Preparing for the session
Make sure you have a DnDBeyond account and a Discord account. We'll be communicating via Discord, but DnDBeyond will be what we use for character sheets and the virtual table top.
What Joe Friday brings to the table
I hope to provide my players with a fun session every time, a colorful world that feels explorable, an opportunity to bring their characters to life without the pressure of telenovela-izing the campaign.
Homebrew rules
- Drinking a potion is a bonus action - Subtle Spell is the only way to clandestinely cast a spell; Verbal components can be heard from 100' away, somatic components cannot be sleight of handed, and material components must be presented outwardly - Careful Spell causes selected creatures to ignore the spell's effects entirely. - Wild Magic Sorcerer has Magic Surge chance increase by 1 with each success - Berserker no longer gains a level of exhaustion after raging
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Joe Friday creates a safe table
We'll be going over what to expect in the campaign during session 0. Please mention any triggers or content I should avoid.
Content warnings
Safety tools used