Obojima: Odyssey of the Radiant Hare
On the idyllic island of Obojima, rumors of Corruption, a sadistic witch bent on revenge, and an emboldened Lionfish King threaten the lives of all.
$20.00
/ Session
Details
Weekly / Saturday - 2:00 AM UTC
Mar 7 / Session 6
Session Duration / 2–3 hours
2 / 6 Seats Filled
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Schedule
About the adventure
Odyssey of the Radiant Hare is a mythic fantasy campaign set on the island of Obojima- an idyllic land of quiet beauty that finds itself under threat. For generations, life on Obojima has been gentle and abundant. Fisherfolk greet dawn with lantern-lit harbors, farmers trade stories beneath wind-bent grasses, and spirits are honored with small rituals woven seamlessly into daily life. Magic here is not a spectacle- it is a neighbor, a habit, a shared understanding between people and the island. Yet beneath this rhythm, something has begun to rot. Following a devastating tsunami that wrecked the east coast of the island, rumors have begun to slowly disseminate about a foul Corruption that has risen in the wake of this disaster. As the island's best and brightest rise to meet this new threat, darker forces move openly. A powerful witch, once a prodigy of the Tall Hats, schemes to erase her former sisters and claim dominion over Obojima itself. Her magic is old, personal, and cruelly precise. At the same time, travelers vanish in the Gale Fields, where a vast, roaming magical forest tears itself from the earth and marches like a living storm. Trees crush stone, roots drink blood, and those who enter rarely return. If they do, they are irrevocably changed. These threats seem unrelated... But Obojima has always been a land of hidden connections. At the heart of every half-forgotten legend, and forbidden tale is a single symbol: the Hare of Light. What it was, where it went, and why it vanished so many centuries ago remains unknown. Some elders claim it was destroyed. Others insist it was imprisoned. A few dare to hope it is merely slumbering. Whatever the truth, its absence is felt everywhere—and its return may be the only hope Obojima has left. As these tides of darkness threaten to reshape the whimsical island into something unrecognizable, a small band of unlikely allies may be the last force keeping the flicker of hope alive. The island remembers the Hare. The island is waiting.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
I’ve been playing D&D since I was 12 years old, and it’s a been a great passion of mine to this day. I started with AD&D 2e but have since shifted gears to learning and running 5e games. However, I’m up for potentially GMing 5e, AD&D 2e, MotW, or Starfinder upon request. Feel free to reach out if you have any questions or comments!
View Profile →Character creation
Creating your character
We'll be rolling 4d6 drop the lowest for stating stats (likely on D&D Beyond, but I'm open to other valid rolling platforms), and be starting at level 3. You'll have access to the compendium on D&D Beyond, as I have the premier-tier subscription but, in order to avoid spoilers, I'd ask that you not read any of the blue-text sections or the "Mysteries, History, and More" section of the book. I recommend players select a subclass and background from the source book, but some options like Circle of the Land (druid), Scout (rogue), more or less any Cleric Domain, or any of the PHB (2014) backgrounds also make sense here. The race/species/ancestry options are: Human, Dara (Red or Blue), Elf (Obojima), or Nakudama. We will be running a free group-session 0 to establish your character's identity and their everyday life on the island.
What to expect
Preparing for the session
You'll need D&D Beyond, Roll 20, Discord, a microphone, and a character concept in mind. You can have something made ahead of time. but I'll need to be in chat for your starting stat rolls. I will publish recaps and campaign info to World Anvil, but to respect the copyright, it has to stay private, so you'll need a free account to access it (though this part is optional).
What Joe Friday brings to the table
I've purchased Obojima: Tales of the Tall Grass campaign on D&D Beyond and will use that content to create an immersive experience that encourages you to role play!
Equipment needed to play
Computer or Mobile Device
Microphone
Platforms used
Safety
How Joe Friday creates a safe table
Most tales told within Obojima are generally going to be pleasant and relaxing experiences both for you and your players—a journey into a realm of leisure fantasy where time slows down and descriptions delight in the small details: how the warm breeze blowing across the Gale Fields dances on the skin, or the cozy comfort of sipping from a hot cup of soup on a cool evening around a campfire with companions. In Obojima, these small, sensory vignettes are a central part of the gameplay experience. But that isn’t to say that everything in the world of Obojima is pastoral and easy going. There are monsters and plenty of peril here that can turn a delightful stroll through the countryside into a harrowing situation where blades, bloodshed, and arcane magics are required. These contrasting facets of Obojima make for compelling storytelling as your moments of danger will feel that much more dangerous and your moments of tranquility will feel that much more earned.
Content warnings
Safety tools used