Detectives Wanted - Heroes Needed
In a cursed kingdom full of the strange and bizarre, you've been hired to solve murders, save lives, and do jobs too ‘supernatural’ for anyone else.
$25.00
/ Session
Details
Weekly / Wednesday - 11:00 PM UTC
Apr 22 / Session 13
Session Duration / 3–3.5 hours
4 / 8 Seats Filled
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Schedule
About the adventure
Heaven’s Velley. The City of Silence. Once a small town, now and up and coming city, it’s nickname once referred to the mild mannered nature of its residents. However, strange events and rumors seem to become more prevalent everyday that have added new meaning to their title. Residents of the kingdom have been disappearing. In response, the new city council has issued a curfew. While not mandatory, people are urged to stay inside at nightfall. A few citizens claim to have seen strange things at night: lights in the sky, inhuman noises from the woods, and uncanny creatures walking the streets. Some citizens have fled the city entirely, scared themselves or their families will be next to disappear. Others stay out of stubbornness, a love for their home, or a hope that the people they’ve lost will come back. However a rare few are drawn to the city and it’s mysteries, either to uncover the truths of this place, or find someone they knew that’s disappeared. The planes of existence are converging. Can you solve the mysteries of this setting? Every week, players will be given a choice of what lead they’d like to pursue. Perhaps a strange anomaly, a clue to follow up on, or a fun job for hire. These leads will be posted before the game and can be discussed beforehand. Some leads may only be available if a member of your party is a certain class. These leads will only make themselves known at the start of the session. These help incentivize (above the table) trying new builds and an excitement to add new player characters. In game, it will be an opportunity where your character finds a clue almost no one else would. The King is starting an organization to find the truth of what’s happening in his own city. Are you in it for the honor, the money, the glory, or because you need to know the truth of what’s lying beneath the surface of this kingdom? This is an episodic campaign that can be joined or dropped at any time. Learn to play, try a new build each week, or flesh out one character over many weeks together. The longer you play, the more your character and backstory will be interwoven into a larger, overarching plot. Each player will be asked world building questions that will be reflected in the setting. Players will provide a level 3 character. The longer this campaign continues, the higher that level will be. Any new players who sign up will work directly with the DM to discuss character creation, the setting, and what to expect. Are you ready to uncover the truth of this kingdom? Games are recorded for the safety of all those at the table and are deleted after 30 days.
Game style
West Marches
Puzzle / Mystery Focused
Rule of Cool (RoC)
Roleplay Heavy
Game themes
Meet the Game Master
About me
Hello! I’m Matthew, and I have been a professional DM for 4 years, hosting game nights at local game stores, weaving long term campaigns, and running Dungeons and Dragons events for kids. I began playing D&D in 2017, which soon turned into recording content and later working alongside creators such as Beholder to No One and Awfully Queer Heroes. In 2022, I became very active at my local game store where I began hosting public D&D nights every week. In 2023, I became involved in a Dungeons & Dragons for Kids program and I had the wonderful opportunity to be a Game Master for children ages 11-16. I’ve since been building my online game running skills with complex maps, unique tokens, and dynamic combat. I have found a new love for running games where I can meet new players and see fresh and veteran players come out of their shells and find camaraderie in a story told together. The best Game Master feeling is always when you present your players a difficult choice with two solutions, and they throw all your plans out the window and make a third choice you never thought of yourself. I love it every time.
View Profile →Character creation
Creating your character
Once you sign up for this game you will have access to the discord where we can discuss your character directly. Once you sign up for the game, I will reach out to you and we will discuss character creation before the game. If you are new, or would like to work together on character creation, I will be available one hour before the game starts. If you feel confident enough, you may arrive with a 3rd level character of your own. Players will have access to a D&D Beyond link that will allow them to easily build and store their characters. Players may use the point buy system or roll for stats. Players may use the 5e 2014 or 2024 rule set to create their characters. Any official 5e content is okay to pull from. If you are interested in playing something homebrew or unofficial, please message me directly. All players will be sent a Google form where they can share this information with the DM. Players will also be asked to share their character sheet with the DM. At the start of the session we will briefly introduce characters, and decide how the party knows one another. If you’d prefer, or you sign up last minute, 3rd level character can be provided to you.
What to expect
Preparing for the session
Players will receive a link to join the Discord where they can introduce themselves, share information about their character, and ask questions about the campaign. This is where the game will be played. Players may use physical dice or roll digitally if they wish. Please make sure you have a discord account, stable internet connection and working microphone. I will sometimes utilize Virtual Tabletops like Owlbear Rodeo, but these do not require an account. I will have my camera on, but cameras are not necessary.
What Matthew J Walsh brings to the table
I utilize ambient music through discord, so players may choose to allow it to play or not for them. I utilize rule of cool, but that goes both ways. I love to surprise players and introduce unexpected twists and strange creatures. You can expect character voices, or at the very least, changes in cadence and inflection. Combat will be theatre of the mind. I often like to keep combat fluid and dynamic. If needed, I will utilize free to use websites like Owlbear Rodeo to use a map if absolutely necessary.
Homebrew rules
Massive Damage and Lingering Injuries: If your character takes equal to or more than half your maximum hit points and you are dropped to 0 hp, you might suffer a Lingering Injury. This is a d100 role with a variety of results. The table will be available on the discord. Attunement: Attunement to magic items that require it only takes 1 minute to attune, not a long rest. Potions: To drink a potion is a Bonus Action, and to feed to another is an action. Flanking: Flanking does not grant you advantage, but instead +2 to your attack. Nat 1’s at a distance: If you are firing a ranged weapon at an enemy who is in melee with an ally, and you roll a 1, you hit your ally.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Matthew J Walsh creates a safe table
Every player will be sent a link to complete information about their character and to complete a Lines & Veils checklist. At any point during the game, players may feel free to utilize the Open Door method and request a break. Players may message me directly about anything at anytime. We will take a break half way through and check in on the players. If any subject at any point is too much, most content warnings below can be circumvented. Additionally, there are many Content Warnings due to the episodic nature of the campaign and often changing settings and stories. All content warnings are flexible, and may be subject to change based on the needs of the players.
Content warnings
Safety tools used
