Price of Power | Wednesday | Beginner-Friendly!

Price of Power | Wednesday | Beginner-Friendly!

Someone wants answers on Voll. You're the one digging for them. What you find, and what you do with it, decides the fate of billions.

TYPE

Campaign

SYSTEM

Warhammer 40,000 Imperium Maledictum

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$17.99

/ Session

Details

Weekly / Wednesday - 11:00 PM UTC

Mar 25 / Session 6

Session Duration / 3–4 hours

Campaign Length / Up to 65 Sessions

4 / 5 Seats Filled

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Schedule

Wed, Mar 25 | 11:00 PM – Session 6

Wed, Apr 01 | 11:00 PM – Session 7

Wed, Apr 08 | 11:00 PM – Session 8

Wed, Apr 15 | 11:00 PM – Session 9

Wed, Apr 22 | 11:00 PM – Session 10

Wed, Apr 29 | 11:00 PM – Session 11

Wed, May 06 | 11:00 PM – Session 12

Wed, May 13 | 11:00 PM – Session 13

Wed, May 20 | 11:00 PM – Session 14

Wed, May 27 | 11:00 PM – Session 15

Wed, Jun 03 | 11:00 PM – Session 16

Wed, Jun 10 | 11:00 PM – Session 17

Wed, Jun 17 | 11:00 PM – Session 18

Wed, Jun 24 | 11:00 PM – Session 19

Wed, Jul 01 | 11:00 PM – Session 20

Meet your party members

4/5

About the adventure

In Price of Power, your story begins with a summons. Someone noticed you. Maybe it was skill. Maybe reputation. Maybe you were just standing in the wrong corridor when the right person walked past. It doesn't matter now. You're useful, and useful people get used. They have their own reasons for picking you. Ambition, paranoia, faith, survival. They don't share those reasons. They don't need to. The job starts on Voll. From orbit, Voll looks fine. A hive world doing what hive worlds do: churn out goods, churn through people, keep the tithes flowing. On the ground, the lower hive is falling apart. They're calling it The Kindling. A slow fever that never breaks. Victims burn from the inside, a low constant heat that builds over days and never stops. It doesn't kill quickly. It just hurts. Every moment. Every breath. Sleep becomes impossible. The pain wears people down to nothing, leaves them hollow-eyed and shaking, willing to do anything for relief. Then someone discovered the cure. Or what passes for one. Blood. Fresh and warm, taken from the living. Drink it down and the fire dims. The fever retreats, the pain fades, at least for a while. Nobody knows how the word spread, but it spread fast. Now the infected hunt. They kill not out of madness but desperation, draining victims to buy themselves another few hours of relief before the burning returns. Those who refuse to kill simply combust. Found as charred remains in their hab units, cooked from within. Hab blocks sit quarantined and silent. The Ministorum holds emergency rites around the clock, preaching endurance to congregations that shrink every week. Enforcers work double shifts sealing infected zones, putting down riots, hunting the desperate infected who've started taking blood by force. Some blame the gangs. Others say it's a mutant strain of grox-flu twisted by the underhive's pollution. Nobody has real answers. Stranger still, food convoys disappear before they reach distribution. Citizens vanish. No bodies, no records, nothing. Gangs fight in the streets. Desperate workers join them. The infected prowl the dark, looking for prey. Official reports talk about containment progress. Below, it's just chaos held together with truncheons and litanies. Your patron thinks it's connected. The plague, the missing shipments, the disappearances, the unrest. All of it. Someone's pulling strings, and they've been careful about it. Your patron wants to know who. Why? Could be to destroy a rival. Could be to prevent something worse. Could be leverage. That's not your problem. Not yet. You go down into the hive. You walk past faithful who cling to the Emperor because it's all they have. Past authorities more worried about appearances than answers. Past the infected begging for help or hunting for their next victim. Past the people nobody talks about, locked behind sealed doors and left to rot. There are no clean choices on Voll. Power costs something, and the bill's already being paid in blood.

Game style

Roleplay Heavy

Puzzle / Mystery Focused

Game themes

Grimdark
Sci-fi
Cosmic Horror
Meet the Game Master

5.0

(4)

4 years on StartPlaying

76 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

About me

Hey there! My name is Shane, and I’m a professional dungeon master. Storytelling is in my blood, and tabletops allow me to explore the many worlds that float around in my head. I’ve spent a lot of time diving into different settings and systems that have helped me find what’s best for me. I believe that the way I run games encourages and helps players open up and be able to find ample opportunities to engage and interact with the worlds that they play in. So if you are a new or experienced player, and are interested in hiring me to run a game, reach out to me!

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Character creation

Creating your character

Character creation will take place collectively during Session 0, using the all the available core and supplemental books. Make sure to have ideas for what motivates your character besides the main narrative.

What to expect

Preparing for the session

Make sure you have a mic, a Sqyre account, and a rough idea of the type of character you'd like to play. During Session 0, we will go over the rules, explore the setting, and finalize characters together.

What Shane brings to the table

I provide official PDFs, Foundry VTT modules, and custom battlemaps, along with detailed artwork for locations and NPCs. Additionally, there’s a dedicated Discord server for all the games I run, complete with a music bot to play all the grimdark choir chants we could ever need during sessions!

Homebrew rules

Base of Operations, Short-Term Goals, and Profit Factor. The Base of Operations allows the party to establish and upgrade a home base, which provides mechanical bonuses and other useful advantages as it develops. Short-Term Goals are evaluated at the end of each mission. Each goal grants a variable amount of experience depending on its difficulty, relevance, and completion. Profit Factor represents resources provided by the party’s patron. It can be used to acquire goods, services, and equipment through alternative means rather than direct purchase.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Shane creates a safe table

In Session 0, or privately, we will discuss any boundaries and topics that should be avoided. If something comes up during a session that makes you uncomfortable, you can message me privately, and we will skip or adjust the narration or content accordingly.

Content warnings

Safety tools used

Frequently asked questions