Lost in Neverland: A Play-by-Post Hexcrawl Adventure

Lost in Neverland: A Play-by-Post Hexcrawl Adventure

You know the story. Eternal youth. Lost Boys. Mermaids and pirates. But that's only the beginning, and the dangers are varied and untold.

TYPE

Campaign

LEVELS

1–14

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$8.00

/ Session

Details

Play by Post (Asynchronous)

Billed Weekly / Friday - 7:00 PM UTC

Mar 20 / Session 6

Session Duration / 1 hour

4 / 5 Seats Filled

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Schedule

Fri, Mar 20 | 7:00 PM – Session 6

Fri, Mar 27 | 7:00 PM – Session 7

Meet your party members

4/5

About the adventure

In every culture and dimension, there exists a version of the story of Neverland. Parents read their children stories about the boy who wouldn't grow up, his pixie side-kick, and the three children he brought to his island to help him tell stories to his Lost Boys and face Captain Hook and his bumbling pirate crew. The story is true. Sort of. But there are other denizens of Neverland. other dangers. And the stories always put a cheerful spin on events to make children think happy thoughts as they drift off to sleep. The truth is much darker. Much more tragic. The real stories would keep children up at night, terrified of sleeping, as they hide under the covers and mutter, "I don't believe in fairies..." Few know the truth, that those who go to Neverland are never seen again. And now, through a dark twist of fate, you have found yourselves on Neverland's storied shores.... This is a Play-By-Post game based on the creatively written and beautifully illustrated, "Neverland: A Fantasy Role-Playing Setting," by Andrew Kolb. If you love adventure and whimsy, but welcome a dark twist that doesn't guarantee a happy ending, this campaign may be for you. As much an ode to a variety of other folklore as it is to the story of Peter Pan, you'll find a variety of new and interesting creatures to contend with. Thanks to this Play-By-Post format, you can play D&D all week long! I run VERY ACTIVE Play-By-Post games. I ask that players average at least one post per day if they wish to join this campaign. Of course, life happens, but if you'll be posting less than that, try to give me a heads up! Take the second star to the right, and straight on til mourning....If you dare...

Game style

Play By Post

Hexcrawl / Exploration

Meet the Game Master
Neurodivergent
Teacher/Educator

3 years on StartPlaying

411 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: 2 hours

Response rate: 100%

About me

I'm a full time educator, husband, and father, and a part-time tabletop gamer, comic book nerd and storyteller. I love that games bring people together, and that role playing games transport them together to another world; a world that they shape and define through collaboration, imagination, and a little bit of luck! I've been playing D&D and other table top RPG and wargames for over a decade. I've been a DM for about three years now, mostly in my capacity as an educator, where I run the D&D club for middle and high school students at the school where I work. I love working with players of all ages, and I have seen the incredible power games have in developing social, emotional, and other important life skills in both the young and old! I was looking for ways to do more of that, and one day found an article online about StartPlaying, and decided to give it a try! For me, the four cornerstones of gaming are Fun, Safety, Inclusion and Communication! Fun is the most important because this is, after all, a game! My goal is to always bring the fun to every campaign and session. The rules to any game are vital in providing consistency, fairness, and shared expectations, but they should never get in the way of crafting a fun and memorable story! For example: I may not always be familiar with that homebrew subclass or spell you're interested in trying out, but I sure will try to make it work in the campaign if it's going to make the game more enjoyable for everyone at the table! Safety is key to a good game, especially one that involves role play. Role play is risky, pushing people to step out of their comfort zone and to be vulnerable. My job is to create a safe environment for that to happen. Furthermore, good stories involve conflict. Sometimes that conflict is violence, sometimes it is bigotry, injustice, or inequality. Having said that, my philosophy is that people come to the gaming table for positivity and connection, not for conflict and heartache. I do everything I can to ensure players are comfortable with the content of our adventures, forewarned of potentially triggering scenarios, and treated with kindness by myself and everyone else at the table. Inclusion is what gaming is all about! There is no one who doesn't belong at my table, as long as they aren't out to hurt anyone else. We all have our blind spots, and that includes me, but my experience as an educator, school counselor, and history teacher have taught me to think critically about some of the things we take for granted as "the norm" and work to dismantle false notions in my own thinking and in the way stories are told. My goal is always to think about how a storyline, character or adventure can be viewed from multiple perspectives and presented in a way that treats all people and groups (even fictional ones!) with dignity and respect! Communication is key to making all of the other cornerstones happen! Without open transparency and honest reflection, we can't have fun, be safe, or ensure everyone is included. I like to check in with my players frequently, and am responsive to their needs. I will sometimes make mistakes, say something thoughtless, and even put my foot in my mouth. We all do it! What is important is that we are clear with each other about our boundaries and expectations, and humble enough to hear what others are saying. If at any time I or someone else at the table says or does something that makes someone uncomfortable, I encourage you to send me a private message sharing your concerns. I always strive to be discreet and diplomatic, but can be direct when I need to be. There is seldom a situation that can't be resolved with a little humble, honest, communication! And that's me in a nutshell! I hope you give me a chance and join me on a shared adventure someday soon!

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Character creation

Creating your character

We will work together on character creation once you've joined the campaign. All species and classes are allowed!

What to expect

Preparing for the session

A Disord account is all that is required for this game, though a DnDBeyond account is also highly recommended.

What Bar-D-McFly brings to the table

Unique locations, NPCs and especially, monsters! A fun, interactive, play-by-post experience. A highly responsive and supportive DM who will help you build the character you want to play while exploring this legendary setting!

Equipment needed to play

Internet

Computer

Safety

How Bar-D-McFly creates a safe table

Highly communicative DM. We will set boundaries before and during our session zero. We will continue to communicate as we go and as things come up.

Content warnings

Safety tools used

Frequently asked questions