Dead Air: Monster Integration Task Force: MotW Campaign

Dead Air: Monster Integration Task Force: MotW Campaign

Paranormal field agents juggle bureaucracy, burnout, and things with too many teeth.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
1 SEAT LEFT
$25.00

/ Session

Details

Bi-weekly / Sunday - 11:30 PM UTC

Mar 22 / Session 2

Session Duration / 3–3.5 hours

Campaign Length / 20–23 Sessions

5 / 6 Seats Filled

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Schedule

Sun, Mar 22 | 11:30 PM – Session 2

Sun, Apr 19 | 11:30 PM – Session 3

Meet your party members

5/6

About the adventure

💡 Original Story | 🎬 Episodic & Cinematic | 🏙️ Urban Fantasy 📖 Story: You’re three forms behind on paperwork, knee-deep in ectoplasm, and your partner’s arguing with a werewolf union rep about hazard pay. Somewhere upstairs, a ghoul is giving an HR presentation about “interdepartmental synergy.” Just another day at the office for the Integration Task Force — where monsters are real, and someone’s gotta keep the peace. Since the Integration Act, humans and monsters have been trying to share the world in something resembling harmony. Vampires work the night shift, dryads run plant shops, and ghosts keep showing up on social media filters. But when things get weird — when the banshee’s wailing violates a city noise ordinance or a salamander sets off the sprinkler system — you’re the ones they call. Armed with questionable equipment, half-baked policies, and maybe one functioning containment unit, you and your team handle the supernatural cases that fall through the cracks. Sometimes you’re mediating a custody dispute between a kelpie and his ex-wife. Other times, you’re crawling through the city sewers chasing an ooze that’s eating copper wiring. Every “episode” brings a new mystery, a new mess, and a new reason to question why your hazard pay still hasn’t been approved. So grab your radio, check your badge, and don’t forget to clock in. The static’s getting louder, and someone has to answer the call. 📌 Basic Game Info: - Create and play Monster of the Week Characters - Play as agents in the Monster Integration Task Force - Investigate supernatural incidents in a modern world - Balance bureaucracy, fieldwork, and moral gray areas - Expect a mix of mystery, humor, and heartfelt weirdness - Episodic gameplay (easy to drop in/out) - Open to players of all experience levels — roleplay first, rules second

Game style

Roleplay Heavy

Theater of the Mind

Rule of Cool (RoC)

Meet the Game Master
Queer
Hispanic/Latinx
Women/Femme Identifying

2 years on StartPlaying

148 games hosted

Highly rated for: Creativity, Teacher, Storytelling

About me

Hi! I'm Sarah. I'm a professional GM. I love reading, writing, and playing with my cat. More importantly, I love getting together with friends online and creating fun stories together! I started playing D&D about 8 years ago and haven't stopped. Since then, I have made an effort to continue expanding my rpg horizons, playing and running many systems like SW5e, Kids on Bikes, A Familiar Problem, Daggerheart, and more! 5 years ago I was asked to DM for a group of brand new players and it was such a blast. So, here I am, looking for more ways to run games for players of all levels and walks of life! Let it be known that I am extremely beginner-friendly. I love any opportunity to introduce someone new to the game I love so much. I place heavy emphasis on worldbuilding and immersion, using an interest in anthropology and culture to create rich and diverse worlds. My GM style places a lot of emphasis on the storytelling and roleplaying aspect of D&D and less of a focus on game mechanics. Though I tend to throw challenging combat at my players, it always has connections to the overall story of the game. So... if all that sounds like something you're into, we could be a great fit!

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Character creation

Creating your character

- Characters will be created primarily during session 0 - Players may use any officially published MotW playbooks

The current party

This table is LGBT+ and Neurodivergent friendly! Drop in / Drop out as you wish.

What to expect

Preparing for the session

🎤 Players are expected to have their mic on during the session 📸 While having video on is preferred, it isn't required for players who would rather not show their face 📌 Players will need free accounts on Roll20 and Discord

What Sarah Marie brings to the table

👾 Discord Server 🗺️ Art on Roll20. 🍿 Character voices, music, and exciting descriptions of creatures, events, and environments to aid immersion. 📚 Monster of the Week Core Rules 🎲 Embrace the rule of cool and would prefer for everyone to enjoy the game.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sarah Marie creates a safe table

⬛️ There will be a 10 minute break about halfway through the session. 🚪 Open door policy and have no issue with players leaving a game if they feel triggered or uncomfortable in any way. 📌 Come to me beforehand if they have any triggers I should know about as well as reach out during the game if something comes up so we can proceed in a way that is enjoyable for all involved. 🚫 There will be a way to see all the lines and veils players and I have on Discord and I will reach out to players for their lines and veils to add to that list. ❗️Non-compliance will result in removal from the game without refund.

Content warnings

Safety tools used

Frequently asked questions