Scribes of Fate: New Forgotten Realms Sourcebooks and Options
In a world where destiny is written by those who dare, the Scribes of Fate rise. Do you write your own fate, or let someone write it for you?
$20.00
/ Session
Details
6 players following this game
Weekly / Saturday - 10:00 PM UTC
Oct 17 / Session 41
Session Duration / 3 hours
4 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Hallaster Blackcloak sipped a glass of wine in his study far under Waterdeep. “Do you think he will go along with it?” He asked the mirror against the wall. “He’s not known for working well with others.” Acererak the Archlich looked back through the mirror from his lair in Chult. “Klauth hates Bahamut even more than Tiamat does. Once we get him to listen, he should feel inclined to our plan.” The Mad Mage wiped some wine from his mouth. “He’ll kill many messengers before he comes around to listen.” “Quite likely,” the lich agreed. “Once we are successful, both Klauth and Tiamat will be in our debt, and we can rewrite the balance of power to us and away from those who call themselves, heroes,” saying the last word with contempt. Hallaster smiled. “That’s a world I’d like to live in.” “Then let’s get to work,” Acererak replied as their images faded from their respective mirrors. Forge your path to heroic greatness in Scribes of Fate, a 5e campaign using the new Heroes of Faerun and Adventures in Faerun sourcebooks. The heroes of the campaign are members of one of Faerun’s factions and have been Chosen by one of Toril’s gods or goddesses, both providing in game benefits as you gain renown for your cause. Behind the quests and glory, a powerful dark conspiracy begins to unfold. Can you discover it in time to stop the rewriting of the world? Will you be your own Scribes of Fate? Disclaimers: Please read before booking. -Know your character and their capabilities. Have an idea of what you want to do when it comes to your turn in combat. -Neither skills nor spells can be used to try and coerce another Player into something they don’t want to do. -Be mindful of your game environment's background noise. Overly loud backgrounds can pull the group from immersion and slow down the pace of combat. -Treat each other with respect. This is a collaborative game, so be flexible when it comes to group decisions. -Have fun!
Game themes
Meet the Game Master
5 years on StartPlaying
616 games hosted
Highly rated for: Creativity, Beginner Friendly, Inclusive
Average response time: Under 1 hour
Response rate: 100%
About me
I enjoy the collaborative effort that comes with hosting games. I like seeing how different groups react to and handle the scenarios that I prepare for them. The entire endeavor, from prep to delivery, is a source of fulfillment. I build the scaffolding, but the Players shape the sculpture of the story.
View Profile →Character creation
Creating your character
Characters start at 11th Level. All 2024 Core and Expanded options are available. No Legacy. No guns. No UA. No homebrew. No third party. Core and Expanded Backgrounds are available. No custom backgrounds. Think about the region of Faerun where you spent your Background years. Standard Array or Point Buy for Abilities. No rolling. Standard starting gear; plus 6500gp; plus 1 Rare Magic Item; plus 2 Uncommon Magic Items; plus 3 Common Magic Items. May spend gold on PHB and DMG items. May sell back unneeded gear for half value. Chosen: Pick a diety from Heroes of Faerun to have Chosen you. Each Hero will receive a divine gift from their patron deity that gets more powerful over time. Factions: Pick a faction from Heroes of Faerun. There is a chart that shows faction attitudes towards each other. No player should be in a faction that is Hostile to another player's faction.
The Heroes are now 11th level! They are currently attacking an underwater fortress of a Marid Sultan.
What to expect
Preparing for the session
Discord Free DnD Beyond Account Free Forge account to access the VTT. I will provide links for Discord, DnD Beyond, and VTT upon booking. You may make and discuss character ideas at that time. We will bring it together and start the story at Session 0.
What Charles brings to the table
DnD Beyond Master's Tier subscription with over 20 sourcebooks and adventures to share through the campaign. Discord private channel for voice, chat, planning, and sharing ideas. Foundry VTT hosted through Forge. Player-Character based campaign story with focus on individual backstories and development.
Homebrew rules
Heroic Inspiration awarded to everyone when: -Heroes do something heroic. -Heroes get 2 Crit20s in the same scene/battle. -A Player reminds me of something to their detriment. For example, "That creature should have attacked me at advantage because I attacked recklessly." Crits: -Crit20s and Crit1s result in auto pass and auto fail on Skill checks, no matter the ending result. -Crit20 on a Save that does half damage on a pass results in no damage. -Crit1 on a Save that does damage results in double damage.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Charles creates a safe table
I maintain an open door policy for Players to reach out and address any concerns. My goal is that everyone at the table enjoys the time spent there, so I will listen if someone is not. If something in the story is making someone uncomfortable, I want to know so I can make appropriate adjustments. I will not accept rudeness, disrespect, nor aggression towards other Players. Also, this is a collaborative game where everyone gets a voice. No one Player should assume they are the group leader or team captain. Players may nominate others to "take the lead" in certain scenarios, but no one is in charge of anyone else.
Content warnings
Safety tools used

