Room of Vulnerability
In a hospital in the mountains, a group of convicts must complete a group therapy program to get their sentence reduced. But is this the truth?
TYPE
SYSTEM
LEVELS
LANGUAGE
EXPERIENCE
AGE
$25.00
/ Session
Details
Bi-weekly / Saturday - 11:00 PM UTC
Session Duration / 2–3 hours
Campaign Length / 15–150 Sessions
1 / 5 Seats Filled
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About the adventure
Welcome and thank you for your interest in Room of Vulnerability, a unique homebrew world that is designed to test and build your character physically, mentally, emotionally, and socially. The campaign is set in a prison research hospital deep in the Appalachian mountains in the year 2065. All characters must be designed with at least one felony (that your character actually committed or was falsely accused of), at least one diagnosed mental illness, at least one life dream/goal, at least one delusional but deeply held belief, and at least one thing they are scared of. Your character has been offered a deal by the prison-go stay in the hospital and complete a one year long group therapy program that is being tested as a possible breakthrough in criminal rehabilitation. If you successfully complete the program, your sentence will either be reduced or completely eliminated. If you fail the program, you will return to your original sentence and be allowed to try again in one year. After a few days at the hospital, you being to realize that not is all as innocent and altruistic as it was made to seem. What is that noise coming from the vents? That smell? The odd appearance and behaviors of the orderlies and wardens? Did you even commit a crime? Will you survive long enough to find out and expose the truth? Do you even remember what happened yesterday? Why do you feel so odd after group therapy? Play the campaign to find out! This will be a biweekly campaign, heavy on the Rule of Cool within reasonable limits which we can discuss at session zero. This campaign has many elements that have elements absurdist comedy, existential dread, philosophy, psychology, free-will, and will to power theories. I understand that this may be uncomfortable for some, and that is understandable! If you would like to play but are unsure about, feel free to message me here and we can chat about it.
Game style
Hexcrawl / Exploration
Puzzle / Mystery Focused
Roleplay Heavy
Combat Heavy
Rule of Cool (RoC)
Tactical / Crunchy
Theater of the Mind
Game themes
Meet the Game Master
About me
I'm building an expansive RPG world, a multiverse that merges fantasy, sci-fi, cyperpunk, and philosophical bends. I am looking to run more games to further develop, receive feedback on, and fund my game launch. I also run games for D&D. Being a Game Master is my passion—I love weaving stories on the fly and embracing the unexpected twists my players create. I craft the world, and you bring the story to life. Let’s dive in, have fun, and create an epic adventure together! Most games are currently run virtually, but in-person games are available at an appropriate public location for $50 per player per session.
View Profile →Character creation
Creating your character
The outline of a players character should be submitted to D&D Beyond with a link in the Discord or DM'd directly to me at least one week prior to session 0. Prior to session 0, or during session 0, we can work on balancing and fleshing them out.
What to expect
Preparing for the session
You will need a microphone, and access to Discord, D&D Beyond, and Roll20. We love it if you have a webcam, but if you don't that is ok. I also suggest utilizing something to take a few notes. This campaign has complex elements and clues that carry from one session to another. I also suggest taking some time to practice roleplaying your character.
What MJ brings to the table
Custom maps and tokens, D&D Beyond content, music during certain parts of gameplay, and some NPC illustrations are provided. You an expect a very imaginative game with lots of opportunities for improve and creativity! I use voice acting for NPCs, and combat can be very tactical at times. I mostly embrace the Rule of Cool, so long as it does not override any of the firm rules of respect and tenants listed here and in the game description section. While players are allowed to dive into extreme roleplay, I would like to remind players that what happens in game, stays in the game. If at any time you are triggered or have an issue, you may DM me directly or leave and take a break. A Lines and Veils document, as well as a session 0, will be provided so that we can all do our best to support each other and enjoy our play. Any sort of harassment against a player (differentiated from the character the player is playing as) will result in automatic dismissal from the game. Any assault against a player that is disguised as an assault against a game character will be investigated, and will result in automatic dismissal if found to be true. This is a queer, all-faith, and all-ethnicity friendly space, and any sort of assault in or out of game against a players ethnicity, gender, sexual preference, or any other such thing will result in automatic dismissal. Upon entry into the Discord Server, please read over the policies in the #channel-session-rules channel as well as the pinned message at the top of the #welcome channel.
Equipment needed to play
Internet
Computer
Headphones
Microphone
Platforms used
Safety
How MJ creates a safe table
I will be sending a Google ShareDrive link for the Lines and Veils document, with space for each player to provide their input. During our session 0, we will discuss general gameplay, rules, and any preferences or triggers anyone would like to share. After session, we can chat on video or via text about how things went. You can DM me at any time.
Content warnings
Safety tools used
