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Custom Exalted Essence Campaign with Pre-Made Starting Arc
The citizens of Nuret in the Scavenger Lands have begun to lose their memories, and an ancient secret threatens to steal more than just that.
TYPE
SYSTEM
LANGUAGE
EXPERIENCE
AGE
$20.00
/ Session
Details
Bi-weekly / Friday - 11:30 PM UTC
Session Duration / 3–4 hours
5 / 5 Seats Filled
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Schedule
About the adventure
This game is a custom campaign that will be made between me and the players, but the starting arc is pre-determined and suitable for players who are wholly new to Exalted Essence. That makes this a great first experience in this system! I'll also be implementing a "pilot episode" rule after the first arc, so players can make changes to their characters if they find things don't work as they imagined. Characters will go on to shape the Scavenger Lands around them, their actions changing the course of history. This is a game of epic and flawed heroes, which could range from wandering heroes solving problems to kingdom-building, depending on player interests.
Game style
Combat Lite
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
Less than a year on StartPlaying
1 game hosted
Highly rated for: Creativity, Storytelling, Inclusive
About me
Hello! I'm Marcy, and I've got over 20 years of running games under my belt. I started off in D&D 3.5, but these days I mostly play Exalted Essence, Exalted 3e, Daggerheart, PbtA games, and some Pathfinder 2e. I prefer creating a world with my players over adventure paths or pre-written games, and I have a deep love for personal character arcs in games. I also make sure that my table is always a safe, inclusive space. Being welcoming to people and making sure that everyone has a good time and feels safe enough to play their character is a huge priority for me.
View Profile →Character creation
Creating your character
Character creation will be handled as per standard character creation in the Exalted Essence book, and will be gone over in the first session so that players can create connections to each other.
What to expect
Preparing for the session
Players should have a discord account and the ability to access Foundry VTT for this game.
What Marcy brings to the table
I will utilize ambient music in the background of this game through Foundry VTT as well as battle maps. My games tend to prefer heavy roleplay over intense, tactical combat, and I prefer to only have combats when they are significantly meaningful to the story. Combat tends to focus on epic encounters, and the rules are in my view, there to facilitate fun. If they get in the way of fun, that's a thing we will discuss and fix together as a table.
Homebrew rules
Custom artifacts, charms, and exigent types are fine, but I do need to approve them.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Marcy creates a safe table
Session 0 will include Lines and Veils, and we will create a document that can be referenced regularly to make sure that everyone stays safe and comfortable.
Content warnings
Safety tools used



