Learn to Play Dolmenwood - The Revenge of the Cold Prince

Image by Dean Spencer

Learn to Play Dolmenwood - The Revenge of the Cold Prince

Assassins have attacked a princess in the cold fairy land of Frigia. The vast Dolmenwood is assailed by chaos. New heroes rise at the Wood's edge.

TYPE

Campaign

SYSTEM

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$15.00

/ Session

Details

Weekly / Wednesday - 1:00 PM UTC

Mar 11 / Session 9

Session Duration / 3 hours

Campaign Length / 20+ Sessions

3 / 5 Seats Filled

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Schedule

Wed, Mar 11 | 1:00 PM – Session 9

Wed, Mar 18 | 1:00 PM – Session 10

Wed, Mar 25 | 1:00 PM – Session 11

Meet your party members

3/5

About the adventure

Assassins attacked Princess Snowfall-At-Dusk on her wedding day. In the same moment she was reunited with her long-lost love, and faced with the terrible possibility her father arranged to have her killed. Three heroes stood between the princess and death. Now they journey the Dolmenwood, seeking answers and battling the forces of chaos. Will you join them on their quest to stop the Revenge of the Cold Prince? This game is intended for players of any experience level. Dolmenwood is a new system by the creators of Old-School Essentials, and if you are familiar with that game will be able to pick it up right away. If not, I am more than happy to teach you! 🧑‍🎓 Learn to play Dolmenwood, and play with the hilarious results of its character creator. Check it out - you can make a character in one click! https://www.dolmenwood.necroticgnome.com/characters/ ⚔️ Battle against the forces of chaos and destruction threatening Dolmenwood. 🗺️ Explore a vast open world with hundreds of detailed hexes. 🏳️‍🌈 Supportive and inclusive environment. There are no stupid questions when you are learning a new system!

Game style

Hexcrawl / Exploration

Sandbox / Open World

Dungeon Crawl

Meet the Game Master

5.0

(16)

LGBTQ+
Queer
Neurodivergent
Women/Femme Identifying

1 year on StartPlaying

41 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

About me

I have been running Pathfinder 2e, D&D 5e and Old-School Essentials for fun for the last couple of years, and have recently started running games professionally. I love to teach new people how to play these games and meet people where they're at, so they can learn and have a great time. My games are all about interesting scenarios and interactivity. Expect a mix of roleplay, exploration and tactical combat from my games, with balanced pacing that gives each encounter depth without becoming stale. I do not use AI for anything.

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Character creation

Creating your character

We will go through character creation in session 0. Necrotic Gnome provide a Dolmenwood character creator here: https://www.dolmenwood.necroticgnome.com/characters/. The official guide for creating a character is here: https://www.dolmenwood.necroticgnome.com/rules/doku.php?id=creating_a_character I will go through all of this with you during session 0, but feel free to roll up some characters and get a feel for how things work.

The current party

The party currently consists of a level 3 elf enchanter, a level 3 breggle fighter and a level 4 human thief. They also have a level 3 breggle friar as an NPC retainer. We welcome more party members to experience the Dolmenwood together!

What to expect

Preparing for the session

You will need a Discord account and a free Forge VTT account.

What Spey brings to the table

I keep a varied balance of tactical combat, in-depth roleplay and freeform exploration in my games. I have an extensive library of music to use, and will make use of some Foundry special effects to add flair to the game. I mostly run rules as written but am always open to player creativity. If you have a good idea you want to try, I will make it work. I try to keep this balanced with the normal options as to not overshadow engaging with the core mechanics. I have a pretty wide vocal range from voice training so I can do pretty decent NPC voices, but I am no professional voice actress!

Homebrew rules

We use the optional combat rules: https://dolmenwood.necroticgnome.com/rules/doku.php?id=other_combat_matters We do this with two exceptions: * A player revived within the next combat round does not suffer any attribute penalties. * Missile fire into melee does not damage allies on a natural 1.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Spey creates a safe table

Session 0 will go over the content of the game, what to expect and what people may find too uncomfortable. Where possible I will modify content to account for this, such as by toning down violence or replacing enemies such as spiders. At any time players may press the X button on Foundry or say "X Card" and we will break for a discussion to sort out the issue and keep the game going after with the triggering content amended or removed.

Content warnings

Safety tools used

Frequently asked questions