Masks of Nyarlathotep: Beginner Friendly! 🌈

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Masks of Nyarlathotep: Beginner Friendly! 🌈

Follow a trail of secrets, blood, and madness as you race to stop a global cult

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
2 SEATS LEFT
$25.00

/ Session

Details

Weekly / Monday - 12:30 AM UTC

Jan 19 / Session 2

Session Duration / 2–2.5 hours

Campaign Length / 75–85 Sessions

2 / 4 Seats Filled

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Schedule

Mon, Jan 19 | 12:30 AM – Session 2

Mon, Jan 26 | 12:30 AM – Session 3

Mon, Feb 02 | 12:30 AM – Session 4

Mon, Feb 09 | 12:30 AM – Session 5

Mon, Feb 16 | 12:30 AM – Session 6

Mon, Feb 23 | 12:30 AM – Session 7

Mon, Mar 02 | 12:30 AM – Session 8

Mon, Mar 09 | 12:30 AM – Session 9

Mon, Mar 16 | 12:30 AM – Session 10

Meet your party members

2/4

About the adventure

March 1921 – Peru The forgotten ziggurat. Augustus Larkin needs professionals like you for an adventure into the highlands. Your task is to unravel a chilling mystery by piecing together clues and asking careful questions. Don't take too long though! Innocent people are in danger. When the time comes for action, hopefully you have made allies. But be careful not to alert the wrong person! 🎲 Award-winning horror campaign, renowned as one of the best ever written 🔍 New player–friendly, everyone will have learned the rules by 90 minutes into our first session 🏳️‍🌈 Inclusive, welcoming environment.

Game style

Rule of Cool (RoC)

Puzzle / Mystery Focused

Meet the Game Master

1 year on StartPlaying

139 games hosted

Highly rated for: Creativity, Teacher, Storytelling

Average response time: 1 hour

Response rate: 100%

About me

My job as a web developer taught me technology should never get in the way, I am constantly improving my virtual tabletop. The same goes for rules. I'm obsessed with making sure you know enough rules and in-game-lore to feel informed and empowered. I was trained how to teach a game to new players, and ensure they're having fun the whole time, when starting a university board game club. It's hard for everyone to make time for games. I do my best to run a scheduled game 'no matter what.' You may be surprised at what I “let you get away with” – but that's the point of a roleplaying game! The whole reason I’m here is to allow you greater freedom than any computer or boardgame could ever allow. My role is to invent reactions and consequenses. I have diagnosed and medicated ADHD, one of the ways it can show up is a deep craving for emotional intensity. My toxic trait is seeking strong reactions. Years of unconscious practice mean I have developed a knack for pressing buttons, stirring up conflict, and chasing those moments that make people around me feel. That used to get me into trouble. But as a GM? It’s my greatest strength. I channel that energy into crafting unforgettable story beats and emotionally charged choices. When you disappoint a friendly “Non-Player Character”, I’ll make it hurt. When a villain taunts you, you will burn to take them down. I use every narrative trick in the book to draw you deeper into your character’s journey, until you feel it in your gut. Join me in crafting adventures where your characters live, breathe, and grow! (possibly into horrible flesh monsters, to be determined)

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Character creation

Creating your character

Once you join and contact me on Discord I'll arrange a voice call - usually 40 minutes before game time - and will help you build your character one-on-one! ~~~~~~ Important ! ~~~~~~~~ Ensure your investigator is the type of person for whom international travel will not be too much of a challenge, the ability to travel to Peru and other locations is essential. ~~~~~~ Suggested archetypes ~~~~~~~~ Knowledgeable types: Antique Dealer, Archaeologist, Author, Clergy, Doctor, Historian, Journalist, Linguist, Missionary, Museum Curator, Occultist, Scientist. Expedition guides and security: Big Game Hunter, Boxer/ Wrestler, Explorer, Mechanic, Military officer/Soldier, Sailor, Mountain Climber, Outdoorsman, Translator. Aids and assistants: Butler/Valet/Maid, Photographer, Researcher, Secretary, Student, Bodyguard. Those seeking an escape: Criminal, Dilettante, Gentleman/Lady. Those seeking inspiration: Actor, Artist, Musician, Missionary, Occultist. If the team lacks a certain essential skill, experts can usually be hired. Ex; safecracker or sailor.

What to expect

Preparing for the session

🎙️ Discord account 🌐 Google Chrome 🎧 Working microphone and headphones/earbuds 🤝 A good attitude towards fellow players and the Keeper 👩‍🎓 No Cthulhu or TTRPG experience needed! 🔞 Must be 18 years or older to play -- no exceptions!

What Isaac "Achoobert" brings to the table

📜 Foundry VTT (use a webpage to play the game!) ☑️ Shared Quest log! 🪗 Music to set and help maintain the tone of the game 📚 All official Call of Cthulhu rules and resources 🗺️ Maps, handouts, and tokens 💼 A friendly environment in and out of game 🎙️ Discord server for inter-party coordination between sessions, questions, 'quotes out of context,' and homecooked memes made by yours truly

Homebrew rules

Pulp luck: each character has a pool of 'luck points' they can use to modify their rolls. I will add in other pulp rules as the campaign continues, to give a sense of progression and 'leveling up' When your character has their big developmental moment you will unlock your first Pulp talent. We will work on understanding when that is together.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Isaac "Achoobert" creates a safe table

We are all adults here, I maintain an open door policy. If you have to step away for *any reason*, I'm not going to be annoyed or angry. I will find a way to progress the story, such as cutting away to other characters. I also provide all active players with an open **anonymous google form.** I want to make sure I can improve; and know some things can be difficult to say directly. Please use it! My goal is to get better! There are certain themes that are central to the text and cannot be avoided. Call of Cthulhu games generally play on themes of body horror and mental illness. Antagonist NPCs may also have unpleasant, political beliefs: these are almost always an obstacle to the player characters. In case any situation is too stressful, simply go AFK for as long as you require. My games are the equivalent of a PG-13 movie. I don't do explicit sexual content, but I may allude to it. Tabletop role-playing games are meant to be an escape from the troubles of our daily lives. Above-table prejudices, including racism, misogyny, homophobia and transphobia are NOT acceptable at my table and will lead to your immediate removal.

Content warnings

Safety tools used

Frequently asked questions