A Dynasty Reborn

A Dynasty Reborn

One of the great Rogue Trader Dynasties faces calamity after a night of incalculable destruction. Can you bring it back from the brink?

TYPE

Campaign

SYSTEM

Rogue Trader

LEVELS

1–4

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Sunday - 3:00 AM UTC

Session Duration / 3–5 hours

Campaign Length / 15–20 Sessions

2 / 6 Seats Filled

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About the adventure

The Ouroboros was once a mighty vessel, the flagship of one of the greatest Rogue Trader Dynasties to ply the void, a dynasty of 10,000 years, brought to ruin and calamity after a ruthless night of assassinations on an unprecedented scale, spanning the Calixis Sector and Koronus Expanse. The fleet has been lost to this destruction, and a new Rogue Trader has been named, though they were only 42nd in line for the title, so far down the list of potentials that they had not even been a consideration. Will this new Rogue Trader learn their new role, will the faded Dynasty shine once more anew? Or will all be lost as chaos and doom befall their protectorate? Will the shadow of that night of assassinations continue to haunt the dynasty into extinction? Ultimately, only you can determine the fate of this once gloried dynasty, only you can bring back the immense wealth it once attained or fade into the pages of history, lost, and forgotten.

Game style

Realm Building

Roleplay Heavy

Sandbox / Open World

Theater of the Mind

Meet the Game Master

5.0

(1)

Veteran
Cosplayer
Game Designer

3 years on StartPlaying

Highly rated for: Storytelling, Creativity, Knows the Rules

About me

My father introduced my siblings and I to role playing games when I was about eight years old, the first game I played was Warhammer Fantasy 1st edition, and many of my earliest gaming experiences were older games from his childhood. I have many fond memories of my siblings and I gathering around the table to play and now I want to bring that experience to as many people as possible! I prefer to run homebrew campaigns and worlds, but as long as I get to share the hobby I love, I am happy to run just about anything.

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Character creation

Creating your character

Character creation will be done as a group, dice will be rolled to determine attributes, players will go through the Rogue Trader Life Path one step at a time, taking turns so that all can see the path the others take, but none may know the destination. The pivotal ship, the Ouroboros has story elements which are tied to it, and as such has been designed by the Game Master.

What to expect

Preparing for the session

We will primarily be using Discord for the purposes of play, anticipate that as the game progresses, and especially when the time comes for ship to ship combat that Roll20 will eventually also be used.

What Gabriel brings to the table

I will use voices, I am not a voice actor so I cannot guarantee perfect consistency, but past players have had a lot of fun with my efforts. I like to center my games on the characters that my players create, building their backstories into the overall narrative as I try to ensure that ever character will have their opportunity to shine. It is important to me that all of my player characters feel that they have an important position within the party and that each of them has a direct impact on the narrative. I can also provide ambient music if the party would like to have it, some parties I have played with preferred not to have it so this is optional. I will also take this time to mention, this is a Grim Dark game in the Warhammer 40k universe, as such it explores a number of sensitive topics, including xenophobia and the belief that humans are the superior species, while this is not the traditional kind of racism we experience, it may be triggering for some. Beyond that this game will explore many other dark elements, not because we condone them, we do not, but because it can be interesting to examine these horrors with friends we can trust. For this reason I will be offering many safety tools and will remain available after the game for some time to chat. I care about all of my players so I want to be available to provide comfort as needed. Also for this reason there is a lengthy list of content warnings, some of which may never even come up, but I can conceive of how they may.

Homebrew rules

Degrees of success from an attack are added as damage to the attack. Players may always take a half move action for free, a full move will instead cost only a half action, running or charging will still be a full action.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Gabriel creates a safe table

Lines and Veils will be collected by me from the players without the other players needing to know who sent what, I will post all of the lines and veils to the discord at the start of each session, additionally if a topic comes up that makes someone uncomfortable they can either send an X, or N signal to indicate that something is not appreciated, or if I know something that could be triggering for some is about to happen I will check for O's.

Content warnings

Safety tools used

Frequently asked questions